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#101
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Two ore even 4 flyables - the main mistake of any team that would start after success of Il-2. Even if to compare with intial release of Il-2 in 2001. Player would like to fly and master different aircraft. Some time very different. I can tell much more what make the sim successfull, but you know.... I will not tell it now ![]() However I prsonally really know what should be and should't be in a fligth sxim that to make it successfull even morte than IL-2 series. And I hope to reach that stage that to "overjump" my onw Il-2. |
#102
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![]() As for gore effects. Activable from hidden setting like current IL-2 would be good enough. In some places people know that war without blood is just a myth ![]() More options is always better than less, of course, if is not hindering the development and the release. |
#103
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Originally Posted by TheGrunch
![]() The only problem is that where you don't have many flyables, multiplayer can get quite predictable. I urge balance here. I would rather have half the planes we had in IL2 and really REALLY good fm/dm/wm. Head movement is all most pilots need. Quote:
I wish you success ![]() S~! |
#104
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#105
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Hi Oleg and teamwork guys!
![]() First of all great work again ![]() I have one idea ![]() ![]() Idea: You could put in the game one option for see the screen to scale 1/1 only in the cockpit view , that is to say 1 cm of the real cockpit will be 1 cm of the screen. There is a bigs screem, or 2 or 3 tv makes a big screen, its is posible!! Questions: 1.- Can you tell us your impressions and feelings to pilot some planes in sow? 2.- When you pilot some plane the objects (trucks, armor) how do you see it? (all the details are visible or not). Thx. |
#106
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You know, I've been wanting to say this for a long time now, but have never really got down to doing it.
I agree 100% with the comment that effort should not be diverted into the creation of a large number of "flyables" - just a few superb ones (with excellent FM & DM) would be fine - rather to spend the time/effort on enhancing/improving/tweaking other aspects of the sim. I must tell you, I have been an avid IL-2 sim pilot since its inception and have bought all the add-on's. During that time I've flown various versions of the Spitfire (only recently I guess, with the introduction of the England maps) and various versions of the Me109 (on the Eastern Front). I've tried my hand at a few US fighters (when 'Pacific Fighters' came out), and there was a time when I was "hooked" on the Me110 (I think that its superb quality of its cockpit did it for me!) but essentially I've stuck to my two "favourites" ... the Me109 & the Spit! Am I odd in doing this? I must say, I find it hard enough to master the flying characteristics of one type of aircraft, let alone a myriad! Last edited by mungee; 11-23-2009 at 06:35 PM. Reason: duplicated word |
#107
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I too want a pilot - not a ghostly presence. Ideally I want the option for a pilot. That way everyone would be happy.
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#108
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I too would very much like to see a pilot instead of an empty chair. This really adds to the immersion!
Also I think mysticpuma's post went a bit unnoticed because it had good content. Especially I'd like to have the map as a kneepad instead of a magical window popping up in the screen. Don't know how hard it is to implement especially if we're talking about showing plane icons in it if enabled etc. But still, I think it might be worth the investigation atleast. BR, Whatnot |
#109
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Yes, a Pilot in these cockpits would be great!
Those of us who fear that he'd obscure the gauges might just turn it of and have this strange ghost-like cockpit... |
#110
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Add me to the list of those who would like to see an OPTION to select Pilot-body ors Ghost-Pilot.
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