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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #101  
Old 12-08-2008, 12:46 PM
sorrenti sorrenti is offline
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Quote:
Originally Posted by OSS View Post
In MoT addon you can use clothes of enemies shooted in head (but only on easy/normal levels of difficulty)
Really? maybe studying the script from MoT could help bring this feature on DtS...

Quote:
Originally Posted by forlik View Post
Is it really possible to sell such products in EU (for example, Germany)?
In Germany it would be illegal, so assume you have to buy from import...
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  #102  
Old 12-08-2008, 01:41 PM
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AHO AHO is offline
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Quote:
Originally Posted by sorrenti View Post
I've read about gameplay simplification, about the possibility to know down some NPCs from the front; in my opinion, this could simplificate too much the nature of the gameplay, since the high difficulty is a part of the game design. so, it's good to have this feature, but it could be more realistic to add an alert level using it; after all, if you are knocking down a person in the front, at least he should scream, no? To avoid it, you should hide and hit on the back, and everything respect the nature of gameplay.
Well, the game is too hard. Even on easiest difficulty level. But don't
worry. I add the feature of "knocking down from the front" only to
three or four NPCs.

The game is not realistic in many parts. For example, why can the
doctor in concentration camp blow my cover? Does he now every
soldier of that camp? (There are ca. 100)?

Why do I die, if I stay more than 40 seconts in the regrigerator room in Hotel? Shortly: Not everything is realistic and even not fair in the game.
So I simplified only few things. Most of my changes are improvements.


Quote:
Originally Posted by sorrenti View Post
A tedious gameplay characteristic you should manage, maybe, it's the enemies exploding granades when hit. It is not realistic, since they do it even when they haven't seen you before. At least, it could be useful to make them recognizable on the map, if it isn't possible to manage this.
I don't know how. But it sounds interesting


Quote:
Originally Posted by sorrenti View Post
Last idea, is the possibility to use the clothes stained of blood (like on the Hitman saga). Again in respect of gameplay nature, this feature should be added but not whitout is problem... maybe making the alert level rising faster when in prossimity of enemies, after all you won't shot immediatly a colleague only because his jacket is spotted of blood, no?
Yes, as a big fan of the Hitman serie I miss this feature. But I think
it is not possible wihout original developer tools.

Quote:
Originally Posted by sorrenti View Post
However, gameplay changes are welcome but they should be optional or selectable from the game menu (this last possibility is better of course).
As I said above, there are only few changes. Selektion from the menu
is not possible. I regret.

---
ATM I',m translating my work to English. If I finish today I will upload it
this evening....
---
Sincerely
AHO
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  #103  
Old 12-08-2008, 01:50 PM
sorrenti sorrenti is offline
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Originally Posted by AHO View Post
Well, the game is too hard. Even on easiest difficulty level. But don't worry. I add the feature of "knocking down from the front" only to three or four NPCs.
In my opinion then it's better add this possibility to all NPC, but only at the lowest difficulty levels (like MoT)...

oh, and I can provide an inno setup script to make a nice installer of you mod, if you are interested...
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  #104  
Old 12-08-2008, 02:11 PM
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AHO AHO is offline
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Quote:
Originally Posted by sorrenti View Post
In my opinion then it's better add this possibility to all NPC, but only at the lowest difficulty levels (like MoT)...

oh, and I can provide an inno setup script to make a nice installer of you mod, if you are interested...
I would like, but it is not possible due to the fact, that I need the
NPC IDs, but not every NPC has an ID. And I can't create one
without an level editor (swd files!)

But even if, it was to much work

Thanks I do not need a InnoScript ATM, because my addon is still not
finished.

----------
Edit: // The English language files for my addon are online and can be downloaded from my DtS site at http://aho.6x.to

Last edited by AHO; 12-08-2008 at 04:14 PM.
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  #105  
Old 12-08-2008, 06:18 PM
hykao hykao is offline
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Originally Posted by sorrenti View Post
In Germany it would be illegal, so assume you have to buy from import...
I've seen lots of German (BRD and DDR too) and European co-prod. series and films about WWII and that era...and the Nazi flags, symbols etc. were not fake on those movies...

Maybe you are wrong. For example in my country not only the Nazi things are forbidden, but Soviets too - except when they would be use in order to scientific, art or documentary representations. I think such kind of games like DtS or MoT ARE DOCUMENTARY (and maybe ART) REPRESENTATIONS!

Last edited by hykao; 12-08-2008 at 06:33 PM.
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  #106  
Old 12-08-2008, 07:03 PM
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AHO AHO is offline
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  • Quote:
    Originally Posted by hykao View Post
    I've seen lots of German (BRD and DDR too) and European co-prod. series and films about WWII and that era...and the Nazi flags, symbols etc. were not fake on those movies...
Quote:
Originally Posted by hykao View Post
Maybe you are wrong. For example in my country not only the Nazi things are forbidden, but Soviets too - except when they would be use in order to scientific, art or documentary representations. I think such kind of games like DtS or MoT ARE DOCUMENTARY (and maybe ART) REPRESENTATIONS!

Well you are both right: Nazi symbols etc. are in germany...
  • forbidden in computer games (also 18+ games)
  • allowed in movies
Strange?! Yes, but the Germans are strange people
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  #107  
Old 12-08-2008, 08:37 PM
sorrenti sorrenti is offline
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yes, and I add that even in Italy it's illegal the use of svastikas, as well as the "fascio littorio", the fascism' symbol...
it's not illegal the communism' symbol, since the strong response it got in the after-war (especially where I live, thanks to the wide partisan movement), now in great decadence (used mainly by syndicates and social parties)...
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  #108  
Old 12-08-2008, 10:38 PM
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AHO AHO is offline
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Quote:
Originally Posted by sorrenti View Post
In my opinion then it's better add this possibility to all NPC, but only at the lowest difficulty levels (like MoT)...
Oh! I've forgotten. There were already some NPCs that could be
knocked down frontally:
  1. Level "Cannibal" the target person Dietrich Meltzer
  2. Level "Stronghold" the target person Boris Polyakov
  3. Level "Removal" the target person without a name (the informer)
  4. Level "Training" some soviet soldiers
I dunno why haggard added this feature to the NPCs #2 and #3
Because these are not enemies???
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  #109  
Old 12-09-2008, 01:12 AM
hykao hykao is offline
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OFF

Oh man, I remembered about '80s and a verse of a song...in the "Lasciatemi cantare"...

...
Buongiorno Italia gli spaghetti al dente
e un partigiano come Presidente
con l'autoradio sempre nella mano destra
un canarino sopra la finestra
...



Quote:
Originally Posted by sorrenti View Post
yes, and I add that even in Italy it's illegal the use of svastikas, as well as the "fascio littorio", the fascism' symbol...
it's not illegal the communism' symbol, since the strong response it got in the after-war (especially where I live, thanks to the wide partisan movement), now in great decadence (used mainly by syndicates and social parties)...
/OFF
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  #110  
Old 12-09-2008, 08:21 PM
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AHO AHO is offline
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...Seems that nobody has tested my addon
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