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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1041  
Old 11-17-2011, 09:37 PM
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klem klem is offline
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Originally Posted by ATAG_Bliss View Post
Hi all,

We are in the initial testing of server stats. These will track your air kills, ground kills (AAA/flak, tanks, trucks etc) and your naval ship kills. If you look at the home page in my sig you'll notice they are now running. The plan is to reset them at the beginning of every month. But now you bomber guys will get to see the fruits of your labor. If anyone witnesses any errors, please let us know.

Also, we plan on switching back to hyper lobby in the near future. It seems some of the latest steam updates have cured the chat message/unresponsive problems.

Have fun
Hi Bliss
Last night we destroyed one Red objective and damaged another. Does this have any effect on the mission, missiontime, etc.?
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  #1042  
Old 11-18-2011, 04:09 AM
SEE SEE is offline
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Many thanks Klem, the last link was fine and have memboost running!
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  #1043  
Old 11-18-2011, 04:48 AM
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Many thanks Klem, the last link was fine and have memboost running!
OK

As I said, it won't recover memory that CoD seems to be hanging on to but you will get a warning when it is running out. You can adjust the warning level. I found that 80% was a bit too close because it crashed at 5.3Gb of my 6Gb (maybe there was a spike?), before I had time to land and restart it, so I may reduce that to 75%. It starts out at 3.2Gb, around 53%.
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  #1044  
Old 11-18-2011, 07:30 AM
xHeadbanDx xHeadbanDx is offline
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yaaa for stats.

Are the stats going to be completely wiped clean every month? you should be able to see life time kills ect too i think either way i liek stats
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  #1045  
Old 11-18-2011, 11:51 PM
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There were four of us who failed to get into the server as we were listed as 'null' rather than our steam ID. Despite his best effforts, Watchman couldn't manually boot us from the server as we were all logged in via our IP addresses.

Many thanks for trying and hope we didn't disrupt his session .

When HL was available as an alternative I could always get in - Steam Client is definitely a 'pain in the ass'.....
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  #1046  
Old 11-19-2011, 08:26 AM
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I have ~140 ping, it's a bit high. Thanks ATAG!
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  #1047  
Old 11-19-2011, 02:06 PM
ATAG_Bliss ATAG_Bliss is offline
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Hi Bliss
Last night we destroyed one Red objective and damaged another. Does this have any effect on the mission, missiontime, etc.?
Not currently. We are completely shutting down and restarting the server every 7 hours with tools not with the game. Switching and loading new maps without a restart (say on a win condition) causes not destroyed actors to accumulate, which will cause other problems over time. Until that is fixed, this is the best way to do it for stability's sake.

@Everyone - Please connect through Hyperlobby. You should get a noticeable gain in performance by doing so. (at least I do) When connecting with HL you do not load into any of the intro screens/menu screens, but instead straight into the loading bar for the server connection.

Please let us know of any problems. Thanks.
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  #1048  
Old 11-19-2011, 03:47 PM
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Originally Posted by ATAG_Bliss View Post
Not currently. We are completely shutting down and restarting the server every 7 hours with tools not with the game. Switching and loading new maps without a restart (say on a win condition) causes not destroyed actors to accumulate, which will cause other problems over time. Until that is fixed, this is the best way to do it for stability's sake.

@Everyone - Please connect through Hyperlobby. You should get a noticeable gain in performance by doing so. (at least I do) When connecting with HL you do not load into any of the intro screens/menu screens, but instead straight into the loading bar for the server connection.

Please let us know of any problems. Thanks.
OK, well we still like to try to get the objectives and its good practice. Helps to avoid it becomng a dogfight server too. Shame there are no penalties for losing an objective as it would make the enemy fighters try to protect their assetts. Hmmmm.... maybe script in some restrictions on aircraft or airfields if an objective is lost? I can hear the squealing already!

I'll try HL next time up.
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  #1049  
Old 11-19-2011, 07:45 PM
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atag is down
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  #1050  
Old 11-20-2011, 02:45 PM
smurf-oly smurf-oly is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
@Everyone - Please connect through Hyperlobby. You should get a noticeable gain in performance by doing so. (at least I do) When connecting with HL you do not load into any of the intro screens/menu screens, but instead straight into the loading bar for the server connection.

Please let us know of any problems. Thanks.
Can you give some guidance on setting up Hyperlobby for connecting to the ATAG server? Never used Hyperlobby before... I've downloaded and installed it, but am a bit stumped as to how I should set it up.
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