#1021
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Got in a nice tight formation down low on the ATAG server earlier and couldnt resist taking a snap:
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#1022
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S!
Great shots bborino, I can see you have the anti-Bf109 device enabled aka flying cockpit open to hear them a mile away |
#1023
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and still no link....
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#1024
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Some more screens with injected FXAA.
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#1025
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Darkdeus: your game looks amazing! Those shots are simply awesome!
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#1026
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Very nice!
The outline of the hurri looks very smooth.. On my system planes at that distance start to look very 'jaggie' with regards to the outline.. Is the 'injected FXAA' cleaning up the 'jaggies'? If so, what settings are you using?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#1027
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Quote:
FXAA is a very efficient form of postprocess AA that is about equivalent to 4X MSAA. I get almost zero performance hit with it on. Here is a post describing it in more detail with download links as well. http://simhq.com/forum/ubbthreads.ph...i_Aliasin.html I take my screenshots with FRAPS. It has always been able to take them with FXAA on in any game. There is a free version available. I recommend taking .png shots and then converting them to jpegs though. Last edited by darkdeus; 01-03-2012 at 03:53 AM. Reason: Added Flickr link |
#1028
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Beautiful!
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#1029
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Als Beutepanzer :mh:
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#1030
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No thank you!
Ill try those settings from SimHQ out tonight, thanks for the link!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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