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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #91  
Old 03-02-2012, 07:48 PM
David Hayward David Hayward is offline
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They're releasing a beta graphics patch to isolate graphics issues from everything else. I would expect a full patch soon afterwards, as they have been working on other issues at the same time that they have been working on graphics. That seems like it would be pretty obvious.
  #92  
Old 03-02-2012, 07:59 PM
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furbs furbs is offline
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Thats what we hope is going to happen....

BETA graphics patch then maybe full retail with other fixes 2 weeks later.

but as we are saying its not clear what is going to happen and when.
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  #93  
Old 03-02-2012, 08:07 PM
David Hayward David Hayward is offline
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2 weeks is probably the best case. His prediction of 3-6 months is nothing but trolling/
  #94  
Old 03-02-2012, 08:18 PM
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But David, it could well be true. we just dont know...yet.
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  #95  
Old 03-02-2012, 08:30 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by furbs View Post
But David, it could well be true. we just dont know...yet.
He seems to know. That's why I'm asking where he saw the timeline posted.
  #96  
Old 03-02-2012, 08:44 PM
adonys adonys is offline
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are you a game developer?

I am, and I am working in game development industry back from 2002 as lead game-designer and senior producer. that's 10 years of experience by now.

"overhauling" a "graphic engine" like this practically must be read as re-writing the core part of the game (which is also consistent with the 6-12 months long timeline of this "overhauling") . after that you have to integrate all the other subsystems, and that can not be done in two weeks, or a month. unless you're doing both (core and other subsystems in the same branch) at the same time, case in which you can not release a beta only for the core part of the code..

maybe you can't read between the lines, but I can.

are you willing to bet with me that a full patch won't come earlier than 3 months at least from now on?

Last edited by adonys; 03-02-2012 at 08:47 PM.
  #97  
Old 03-02-2012, 08:50 PM
David Hayward David Hayward is offline
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Are you on this dev team? If not, you know as much about the timeline as the rest of us. NOTHING.
  #98  
Old 03-02-2012, 08:52 PM
David Hayward David Hayward is offline
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Speaking of updates, you need to update your signature...
  #99  
Old 03-02-2012, 11:55 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by Force10 View Post
Well, the response was bad news for offline flyers like myself since the game runs pretty smooth already, so it was good to know. The patch won't do much for the offline experience, so on the shelf it will stay....again. It's funny how far we have to lower the bar when "expectations are set so high" to be able to have a enjoyable offline experience a year after purchase.
force10,

what are your main offline issues ? (other then some specific problems in several plane models flight behaviour and bugs in their controls, which the on-liners also experience)

it be helpfull if you can provide some specific information of what your priority fixes for off-line would be.
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Last edited by zapatista; 03-03-2012 at 12:41 AM.
  #100  
Old 03-03-2012, 12:10 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by adonys View Post
I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!
Adonys,

lol, i just read something completely different in B6's short reply. what B6 did say was that the initial beta version of the patch was only/mainly the gfx engine update, which would give the big performance improvement and better scenery which are the main problems right now preventing normal use of the game for many (presumably resulting in no more shimmering, better distant object visibility etc). having a beta patch initially released of what is a complete rewrite of the gfx engine makes a lot of sense, since it will have repercussions on many other aspects of the game.

his wording however suggested that the soon thereafter released non-beta version of the patch would include many of the other bug fixes we were waiting for

i didnt see anywhere that B6 said we had to wait an additional 6 months for the other priority fixes (as for ex listed by the OP in this thread) which currently still prevent the normal functioning of important parts of the flight sim
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Last edited by zapatista; 03-03-2012 at 12:38 AM.
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