Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD?
Yes 140 79.55%
No 10 5.68%
Not Fussed 26 14.77%
Voters: 176. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #91  
Old 12-15-2011, 06:26 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

I wonder how these people would feel if there was only CooP and no Dogfight GUI ?

IL2 1946 was only CooP's when it first started out, then the mission encryption come along and so the DF servers grew and out numbered the CooPs
as it was easier to host a single map instead of retrieving one from the cache.
Ross squad used to join my coops then leave as the mission started so they could unpick the mission see what is what and then rehost it them selves



CooP offers much more than DF servers that's why all online wars use CooP mode.

If those that fly DF are happy with that then fine but dont tell those that fly CooPs can do so in CoD because its not possible.

If it is make the mission and I will test it, well you cant because the GUI dont exist, no ready room no debriefing room no mission stats when CooP closes.

If you are happy to fly around alone like a headless chicken for hours on end in a DF server map thats fine, but please stop telling us that you can fly a CoP in CoD as it is now.

Last edited by KG26_Alpha; 12-15-2011 at 06:36 PM.
Reply With Quote
  #92  
Old 12-15-2011, 06:27 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

I would bet a fiver we will see the old il2 coop GUI back before too long...
Reply With Quote
  #93  
Old 12-15-2011, 06:29 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by HR_Naglfar View Post
Hey i'm ok if they brought back the old coop GUI. I'm just saying that right now it's not essential and you can play a coop without it. Just so you know, the people don't vote yes histerically just cause they think that it's impossible to play a coop without the old GUI, wich is false.

Btw my english doesn't understand your last phrase
sorry Naglfar the rub wasn't meant for you but some of the others..
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #94  
Old 12-15-2011, 06:38 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

If like some say its possible to play CO-OPs with CLOD...then why after all this time is nobody playing them?

Hands up if you have joined a CO-OP with CLOD?(and not if your Ataros or his mate)

A real CO-OP that you joined via the game lobby.

Anyone?
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #95  
Old 12-15-2011, 06:53 PM
HR_Naglfar HR_Naglfar is offline
Approved Member
 
Join Date: Feb 2011
Posts: 69
Default

Quote:
Originally Posted by KG26_Alpha View Post
I wonder how these people would feel if there was only CooP and no Dogfight GUI ?

The mentality is that of a DF server lone wolf type here.

CooP offers much more than DF servers that's why all online wars use CooP mode.

If those that fly DF are happy with that then fine but dont tell those that fly CooPs can do so in CoD because its not possible.

If it is make the mission and I will test it, well you cant because the GUI dont exist, no ready room no debriefing room no mission stats when CooP closes.

If you are happy to fly around alone like a headless chicken for hours on end in a DF server map thats fine, but please stop telling us that you can fly a CoP in CoD as it is now.
I can fly a coop in CoD as it is now

And again, there's no dogfight GUI only. There's a generic online GUI wich allows to play dogfight style, coop style, or whateveryouwant style.

Yeah, there's no ready room and no debriefing room, but that doesn't make it a dogfight if the mission is designed and flown like a cooperative.



Quote:
Originally Posted by JG52Krupi View Post
sorry Naglfar the rub wasn't meant for you but some of the others..
Oh ok



Quote:
Originally Posted by furbs View Post
If like some say its possible to play CO-OPs with CLOD...then why after all this time is nobody playing them?

Hands up if you have joined a CO-OP with CLOD?(and not if your Ataros or his mate)

A real CO-OP that you joined via the game lobby.

Anyone?
I played a few coops with my squad. But may be we understand different things with the words "real coop"...
Reply With Quote
  #96  
Old 12-15-2011, 06:55 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

Best online experience without any doubt, SEOW's. Period.

now what do they use.......
Reply With Quote
  #97  
Old 12-15-2011, 07:03 PM
HR_Naglfar HR_Naglfar is offline
Approved Member
 
Join Date: Feb 2011
Posts: 69
Default

Quote:
Originally Posted by fruitbat View Post
Best online experience without any doubt, SEOW's. Period.

now what do they use.......
I agree.

But now is possible to make an online war way better than SEOW, without any old GUI. But of course someone have to do it. There was no SEOW since the beggining of old IL2, right?
Reply With Quote
  #98  
Old 12-15-2011, 07:05 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

If there a form of ready room, so everyone starts at the same time. Otherwise, there's no cohesion to the mission imo.

If this can be done with the scripting and can be easily used by everyone, not just programmers than yes.

Can it, i don't know?
Reply With Quote
  #99  
Old 12-15-2011, 07:12 PM
HR_Naglfar HR_Naglfar is offline
Approved Member
 
Join Date: Feb 2011
Posts: 69
Default

Quote:
Originally Posted by fruitbat View Post
If there a form of ready room, so everyone starts at the same time. Otherwise, there's no cohesion to the mission imo.

If this can be done with the scripting and can be easily used by everyone, not just programmers than yes.

Can it, i don't know?
Everyone can start at the same time with the coop script if the planes are on the ground: http://forum.1cpublishing.eu/showthread.php?p=354537

To use it in any mission just copy the .cs file to the mission folder and rename it exactly like the .mis file. Or open the mission in the FMB and copy the script there.
Reply With Quote
  #100  
Old 12-16-2011, 07:41 AM
Untamo's Avatar
Untamo Untamo is offline
Approved Member
 
Join Date: Jan 2010
Posts: 329
Default

Quote:
Originally Posted by furbs View Post
If like some say its possible to play CO-OPs with CLOD...then why after all this time is nobody playing them?

Hands up if you have joined a CO-OP with CLOD?(and not if your Ataros or his mate)

A real CO-OP that you joined via the game lobby.

Anyone?
Our squad did actually, organized here:
http://forum.1cpublishing.eu/showthread.php?t=27107

BUT... it was just a perversion of a real coop, as the time critical help of a proper GUI was missing. As said above, great deal of cohesion was missing. The joining process is a mess as everybody has to be organized to join the server at exactly at the same time. And that just doesn't work. Nevertheless, it was all fun until CTDing after 15min of flight on the first mission, and about 30min on the second

It would've helped somewhat if the planes on the fields would be prefitted with certain weaponry (apparently this is possible?) so you wouldn't have to fiddle the armaments to match mission criteria before hitting 'create'.

What we need now is the old style coop GUI back the way it was, done by the devs OR some script-thingie-wait-until-mission-start-lobby-system by the community, I really don't care how or by whom it's done, but we do need it
__________________
AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack

Last edited by Untamo; 12-16-2011 at 08:04 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:31 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.