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#91
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nice and fast)
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#92
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.....did someone say, a square stone revetment?
Using the skills that Sita was so very kind enough to demonstrate, I was able to quickly convert the original V shaped revetment into the square one you see below, the bonus here is that the skinning is more or less done already. ![]() It may seem fast, but I'm still only running at not even a 100th of the speed that you can work, however a key to my apparent speed is my use SolidWorks (SW) to do a lot of the grunt design work before dragging it into the time sucking black hole that is Max, even the above square pen was made easier by creating a model in SW that was then imported into Max, this I could then use as a template to adjust the existing V shaped pen's vertices.
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Spud ![]() Last edited by Spudkopf; 02-26-2016 at 08:06 AM. |
#93
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....mmmm could this be a square revetment?
![]() ![]() Located at:Aeroporto Boccadifalco (Castelvetrano airfield?), Sicily https://www.google.com.au/maps/place...8bf7ed6ca67a1a
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Spud ![]() |
#94
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#95
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Boccadifalco was the old Palermo airport. It is still in use by small aircraft. I have to check the schemes to see if it corresponds. But 5m seems a bit small to me. That one in particular could have be used to house any other equipment like e.g. petrol tanks or motor vehicles...
As a rule of thumb, I would keep the same base aperture of the small V revetment.
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#96
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But to belay your fears, I based the dimensions for the model on those from the diagram so it is slightly narrower and shorter than the V type, but due to having parallel walls it can afford to be, see below: ![]() But if you want it bigger let me know!
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Spud ![]() Last edited by Spudkopf; 02-26-2016 at 11:28 AM. |
#97
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I would keep the dimensions as they are now
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#98
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I decided to build the Lods 00 through 03 for Y type before I hit the sack, (just gone 01:00 so it's a tad late considering I've been up since 05:00 yesterday).
![]() As it is a quite simple, yet at the same time a complex shape, I could not make a difference between Lods 02 and 03 without insurring a drastic change in the geometrics, that I'm concerned may cause a significant pop, so will need further guidance here.
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Spud ![]() |
#99
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If I remember correctly the change between LOD2 and LOD3 happens usually at few kilometers so any simpler shape would not harm. But I step aside here and wait for more wiser comments... anyone(Sita?) could say something on this?
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#100
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don't hurry ...
need map and paint first lod .... as i say already ... for now it's double work ...
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work hard, fly fast |
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