Quote:
Originally Posted by Wutz
Well stock 4.10 is not the last word, and not the only option thank god there are also others, that do a bit of research, and don´t dig into alternative reality as is the case with 4.10. Those that like it fine, for me 4.10m has been removed due to this "wonderful, and very realistic" change on the bombs.
Just hope that certain tinkers keep their fingers out in SoW.
|
Look, Wutz, you're just being such a prima-donna about such a small (and indeed likely realistic) change. I've posted in a similar topic on Ubi:
Quote:
Originally Posted by TheGrunch
...if skip-bombing was even mildly realistic, you'd have to deal with a sea that isn't a perfect mill-pond 100% of the time, so you'd be worrying about whether the bomb landed on the crest of a wave or in a trough. You'd have to worry about bombs that no longer have a 100% success rate even under their ideal drop conditions. There are a whole host of things that are wrong with the difficulty of skip bombing in the game already (particularly skip-bombing on land!).
To whine about a minor change that was made based upon the way that bombs are actually constructed is a bit rich, even if I do agree that there should be some chance of the bomb continuing to arm as long as it doesn't hit the target before the two seconds is up, and that the skips off the water shouldn't always stop the arming process.
|
Why do you think that turning skip-bombing from the easiest ground-attack method in the entire game at which players can easily have a 100% hit ratio against ships right from their first try is somehow an unfair alternate-reality representation of history? Do you only read Biggles books?