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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 06-15-2010, 08:52 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Originally Posted by Oleg Maddox View Post
Clouds: Don't worry with our clouds. You didn't see then all
Excellent news, i have to admit that clouds was something that got me a little worried too. Not because the ones showed had anything wrong, but because they were all the same changing only the number of clouds present on the screenshots. And i was asking myself too if there would the more dense clouds present on a overcast day but without rain, where you have good visibility below the gray thick cloud layer that covers all the sky (the distance you can see i mean). Like in Black Shark or Lock on.

Keep it up!
  #92  
Old 06-16-2010, 01:26 PM
jocko417 jocko417 is offline
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This is off topic a bit but I only thought of it as I was falling asleep last night.

Oleg, would it be possible to include the ability to view skins in a viewer program of sorts, like the object viewer, and have the ability to refresh the textures on the 3D model?

One of the biggest delays for skinners is to have to go in and out of the game each time they want to check the progress of the skin they are working on. Having to shut down and restart the game to load the new textures each time takes a lot of time.

Aces High 2 has a skin viewer program that can be run separately from the game and only requires you to hit a refresh button to reload the texture on the model so you can check your work a lot faster with this program running in the background. I'm not asking for a separate program, but if an object viewer is to be included in SoW:BoB, could we have the ability to view different skins and refresh these textures on each model with a button click? Would save a lot of time for skinning
  #93  
Old 06-16-2010, 01:47 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by jocko417 View Post
This is off topic a bit but I only thought of it as I was falling asleep last night.

Oleg, would it be possible to include the ability to view skins in a viewer program of sorts, like the object viewer, and have the ability to refresh the textures on the 3D model?

One of the biggest delays for skinners is to have to go in and out of the game each time they want to check the progress of the skin they are working on. Having to shut down and restart the game to load the new textures each time takes a lot of time.

Aces High 2 has a skin viewer program that can be run separately from the game and only requires you to hit a refresh button to reload the texture on the model so you can check your work a lot faster with this program running in the background. I'm not asking for a separate program, but if an object viewer is to be included in SoW:BoB, could we have the ability to view different skins and refresh these textures on each model with a button click? Would save a lot of time for skinning

If we plan the tools for third party, then we plan viewr of models...
However i don't know at the moment if we will have also viewer for all models that to look just textures.
  #94  
Old 06-16-2010, 05:21 PM
jocko417 jocko417 is offline
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Thanks for your very quick reply
  #95  
Old 06-16-2010, 07:07 PM
AdMan AdMan is offline
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Originally Posted by oleg maddox View Post
Clouds: Don't worry with our clouds. You didn't see then all
yesss!!

I thought maybe the weather model was getting in the way of having more types. great news!

Last edited by AdMan; 06-16-2010 at 07:11 PM.
  #96  
Old 06-16-2010, 11:29 PM
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major_setback major_setback is offline
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Oleg - All attention (on the English speaking forums) is on English objects/buildings etc.
Will French towns/villages be modelled in SoW:BoB too?
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  #97  
Old 06-17-2010, 08:28 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by major_setback View Post
Oleg - All attention (on the English speaking forums) is on English objects/buildings etc.
Will French towns/villages be modelled in SoW:BoB too?
The map is. Then the objects on the map also.
  #98  
Old 06-17-2010, 01:20 PM
Omphalos Omphalos is offline
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Oleg I know its not my business but as far as finances$ go- are you guys doing better than you were 6-12 months ago?
  #99  
Old 06-17-2010, 01:21 PM
genbrien genbrien is offline
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Hi Oleg.
Nice update as always

I was wondering if you can tell us more about how the single player(campagn) will work:

-If the plane conserve the damage it received from mission to mission, will we have the ability to chose what to repair? (like hydrolics line would be 1st priority compare to small bullet holes)

-Will the pilot keep injuries from previous battles ?

Thank you for your time
  #100  
Old 06-17-2010, 03:59 PM
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proton45 proton45 is offline
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Originally Posted by Omphalos View Post
Oleg I know its not my business but as far as finances$ go- are you guys doing better than you were 6-12 months ago?
You gonna "help them out"? lol...
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