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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #91  
Old 07-15-2010, 01:38 PM
Nanaki Nanaki is offline
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Quote:
Originally Posted by Lucifer View Post
So, yeah, I would say that Pegasus spawns stash in those 5 roids AFTER that "random portal" (at (-500, 550, -650)) opens. First question: when would that be. Second: any chance anyone updates this info on first page?
Random portal depends on which quest line you take... Some quest lines it never opens at all.
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  #92  
Old 07-15-2010, 02:20 PM
Hal2003 Hal2003 is offline
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Nagaki at all lines is way to get the map of random portals. Only at two paths is option not get the map due player decisions.
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  #93  
Old 07-16-2010, 04:21 AM
Ocellaris Ocellaris is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by skrzacik View Post
Hephaestus i cant find those two ships?
any help please
Well, in my case i've never find anything in Hephaestus.
Maybe random spawn will be there after got mastiff repainted.

But what I usually in Hephaestus after fleeing the patrol is
Destroying the turrets to get Shining-Turret (3rd Gen Pulse Laser Turret)
This way I get from 10-17 Turrets; Which I can use or sell.
1 Turrets sold @ 50K Credits (I think)

Get money quick to pimp up your fighter(s) or MotherShip.

The way I get the turrets is by circling INSIDE the middle ring.
Since the turrets are facing outside, they wont fire at you.
Don't forget to quick-save, since sometime you get lucky
The middle turrets get blown and push the other turrets facing you!
In that case - quick-reload.

Usually take about 10 minutes to blow all the turrets.
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  #94  
Old 08-15-2010, 04:52 AM
Talbain Talbain is offline
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Posts: 3
Default Xt-45

Hey guys. I'm new to the site, but i found a potential gold-mine for those who feel they're up to fleeing Triada for a good while. Check out XT-45, around the Triada building near the north. there's 8 cargo bays and 2 transports, all loaded. Be aware, each cargo bay spawns fighters and heavy transports. Also, the cache in Fronn near the Triada station sometimes yields a Musket, a prospective High Caliber laser. Surprisingly, this weapon is QUITE capable of carving transports and other ships apart at decent range.
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  #95  
Old 08-15-2010, 06:02 AM
Avalon4 Avalon4 is offline
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Join Date: Jul 2010
Posts: 14
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Quote:
Originally Posted by Talbain View Post
Hey guys. I'm new to the site, but i found a potential gold-mine for those who feel they're up to fleeing Triada for a good while. Check out XT-45, around the Triada building near the north. there's 8 cargo bays and 2 transports, all loaded. Be aware, each cargo bay spawns fighters and heavy transports. Also, the cache in Fronn near the Triada station sometimes yields a Musket, a prospective High Caliber laser. Surprisingly, this weapon is QUITE capable of carving transports and other ships apart at decent range.
That's a good tip, but most of us know it already - and the fact that said transport ships respawn when you leave the system and return.

It's also (I think the only way) to collect ships painted in the colors of the various factions... I only know of one other faction's stash location though, it's the USS Oxygen station in NE Al Ariash. Be careful when angering the USS though: Unlike Triada, you will meet a portal camp when entering a system on that faction's border (from any direction) - meaning, about 4 wings of 3-4 fighters and at least 2 Butchers which are already firing at you before you can scramble fighters. From experience, only an endgame-fitted Mastiff can barely survive that, and even with System Firmware Mk.3 and 4 Kali it is a toss-up (usually 1 heavy transport spawns where a Butcher would normally appear - but not always )
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  #96  
Old 09-02-2010, 04:08 PM
Talbain Talbain is offline
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Quote:
Originally Posted by Avalon4 View Post
That's a good tip, but most of us know it already - and the fact that said transport ships respawn when you leave the system and return.

It's also (I think the only way) to collect ships painted in the colors of the various factions... I only know of one other faction's stash location though, it's the USS Oxygen station in NE Al Ariash. Be careful when angering the USS though: Unlike Triada, you will meet a portal camp when entering a system on that faction's border (from any direction) - meaning, about 4 wings of 3-4 fighters and at least 2 Butchers which are already firing at you before you can scramble fighters. From experience, only an endgame-fitted Mastiff can barely survive that, and even with System Firmware Mk.3 and 4 Kali it is a toss-up (usually 1 heavy transport spawns where a Butcher would normally appear - but not always )
yeah, pretty much any area with those cargo bays is usually a dangerous, but lucrative haul. I've personally been able to hit most of them right after I get the Mastiff repainted. All you really need is good equipment and decent fighters. Make sure you have the Heavy Slots with something decent, cause they usually send bigger ships to take you on. Easily killable, but can be a pain without big guns
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  #97  
Old 10-22-2010, 12:18 AM
waaaghmasta waaaghmasta is offline
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Hello! I found myself still struggling to get the cache X220 because when i get to the location (5 and a half grid away from gate X203), still i cant find anything but debris mappings, which are objects that you cant interact with
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  #98  
Old 11-03-2010, 08:52 PM
Wanderer81 Wanderer81 is offline
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Join Date: Oct 2010
Posts: 8
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Hephaestus and
Mission: Pirate stash

Ok, I did follow those, yet I couldn't not find it, can be done in youtube or something easy to show and how to find thos, I did find ship hull and destory them yet nothing
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  #99  
Old 12-13-2010, 03:14 PM
Donziboy2 Donziboy2 is offline
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Join Date: Dec 2010
Posts: 7
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Quote:
Originally Posted by Ocellaris View Post
Well, in my case i've never find anything in Hephaestus.
Maybe random spawn will be there after got mastiff repainted.

But what I usually in Hephaestus after fleeing the patrol is
Destroying the turrets to get Shining-Turret (3rd Gen Pulse Laser Turret)
This way I get from 10-17 Turrets; Which I can use or sell.
1 Turrets sold @ 50K Credits (I think)

Get money quick to pimp up your fighter(s) or MotherShip.

The way I get the turrets is by circling INSIDE the middle ring.
Since the turrets are facing outside, they wont fire at you.
Don't forget to quick-save, since sometime you get lucky
The middle turrets get blown and push the other turrets facing you!
In that case - quick-reload.

Usually take about 10 minutes to blow all the turrets.
Anyone know what sets this off, ive blown every turret during and after the ship repaint and nothing drops for me.
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  #100  
Old 12-14-2010, 06:41 AM
Pressure Line Pressure Line is offline
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The 'Allow_Karl' trigger is set in missions 5_1 "USS Aurora" and 5_2 "Secret Place Aurora" and it appears to set it at mission start (I'm pretty sure these are the missions that start *after* you get back to Aurora with the Mastiff)

This also triggers *something* in Elio:

activate.script
Code:
if (GetQuestLabel("Allow_Karl")=="yes") then
  CreateRelationStationDocking(VEC,mothership,140,4);
end;
locations.script
Code:
xyz_vector = Vector3(-404, -30, -600);

VEC = CreateStation("PStation_04_sta", xyz_vector + Vector3(0, 0, 0), Vector3(0, 0, 1));
I have no idea what this is...

*edit* scratch that, its the "Vector-3 Station" in the south-west corner, perhaps you can dock to it for something...

Last edited by Pressure Line; 12-14-2010 at 06:51 AM.
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