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#91
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How about a new game mode?
Dogfight where when you kill someone you absorb them into your team untill everyones on the same side. Kind of like CTA only Capture the Aircraft. |
#92
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A sequel ................ thats all
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#93
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#94
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more custom control over online matches say restricting all in the room to single seat fighters or all in the room to axis aircraft per say
and definatly a sequel |
#95
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How about anti-aircraft gun options in the live combat modes
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#96
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Pre-patch the ships in strike did used to put up flak, never did find out what happened to it
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#97
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For starters,
On the Xbox360 & PS3:
MORE DLC IS A MUST. How about some "WHAT IF" DLC. Some fighters from 1946? For the Consoles? |
#98
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If I ever once saw a plane from 1946 in the game flying in WWII, wouldn't play it for a month. Too arcade like. Perhaps ones from early 1945, but nothing past that.
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#99
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OK 1C Company, now that Apache Air Assault is out, can we please get some updates to BoP?
The console market works well for a lot of us that don't want a PC in the living room connected to the TV. We also use the PS3 for Netflix and other media player purposes. The graphics are excellent and the game is a classic already. I would again pay the $60 for a decent sequel or about half that for a decent patch set. My biggest improvement desires relate to Realistic and Simulation modes: - Fuel loading control, particularly for escort fighters like the P-51D and P-47. This is a real pain for dogfights when la-5s and Spits are loaded with 40 minutes of fuel and the P-51 with 5 hours of fuel. - Flight model updates: at around sea level there seems to be 3 max speeds: ~280 mph, ~305 mph (most planes including the Spit, Mustang, G model bf109s), and ~330 mph (bf109K, la-7, fw190D). The P-51D should have a 367 mph sea level speed for instance. - Better mode control, locked cockpit or HUD mode - A few Pacific theater planes and missions. - Frustrating model tweaks: eg, the P-51B is pictured as the RAF Mk1a with 4 Hispano cannons but performs like a slightly lighter P-51D with 4 50 cal mg's. If it is a Mk1a, then it should have the Allison engine and a sea level max speed of 345 mph and 4 Hispano cannons. This would be an interesting contrast to the P-51D. Otherwise the MkIII had the Merlin engine and four 50 cal mg's as the P-51B. The visual model should be updated to remove the cannons if the MkIII is used for the model. Since the PC Il-2 flight model engine is used, it would seem these changes could be implemented with very little development time. There is also the PlayStation network to distribute updates. Last edited by wakespeak; 11-30-2010 at 04:31 PM. |
#100
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Developing such changes are no problem at all. But getting them out for the PS3 costs money. Its not a best seller like Modern Warfare 2, and since not that many people play its not really going to be worth the money.
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