#91
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Random portal depends on which quest line you take... Some quest lines it never opens at all.
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#92
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Nagaki at all lines is way to get the map of random portals. Only at two paths is option not get the map due player decisions.
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#93
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Well, in my case i've never find anything in Hephaestus.
Maybe random spawn will be there after got mastiff repainted. But what I usually in Hephaestus after fleeing the patrol is Destroying the turrets to get Shining-Turret (3rd Gen Pulse Laser Turret) This way I get from 10-17 Turrets; Which I can use or sell. 1 Turrets sold @ 50K Credits (I think) Get money quick to pimp up your fighter(s) or MotherShip. The way I get the turrets is by circling INSIDE the middle ring. Since the turrets are facing outside, they wont fire at you. Don't forget to quick-save, since sometime you get lucky The middle turrets get blown and push the other turrets facing you! In that case - quick-reload. Usually take about 10 minutes to blow all the turrets. |
#94
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Xt-45
Hey guys. I'm new to the site, but i found a potential gold-mine for those who feel they're up to fleeing Triada for a good while. Check out XT-45, around the Triada building near the north. there's 8 cargo bays and 2 transports, all loaded. Be aware, each cargo bay spawns fighters and heavy transports. Also, the cache in Fronn near the Triada station sometimes yields a Musket, a prospective High Caliber laser. Surprisingly, this weapon is QUITE capable of carving transports and other ships apart at decent range.
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#95
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Quote:
It's also (I think the only way) to collect ships painted in the colors of the various factions... I only know of one other faction's stash location though, it's the USS Oxygen station in NE Al Ariash. Be careful when angering the USS though: Unlike Triada, you will meet a portal camp when entering a system on that faction's border (from any direction) - meaning, about 4 wings of 3-4 fighters and at least 2 Butchers which are already firing at you before you can scramble fighters. From experience, only an endgame-fitted Mastiff can barely survive that, and even with System Firmware Mk.3 and 4 Kali it is a toss-up (usually 1 heavy transport spawns where a Butcher would normally appear - but not always ) |
#96
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Quote:
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#97
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Hello! I found myself still struggling to get the cache X220 because when i get to the location (5 and a half grid away from gate X203), still i cant find anything but debris mappings, which are objects that you cant interact with
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#98
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Hephaestus and
Mission: Pirate stash Ok, I did follow those, yet I couldn't not find it, can be done in youtube or something easy to show and how to find thos, I did find ship hull and destory them yet nothing |
#99
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Quote:
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#100
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The 'Allow_Karl' trigger is set in missions 5_1 "USS Aurora" and 5_2 "Secret Place Aurora" and it appears to set it at mission start (I'm pretty sure these are the missions that start *after* you get back to Aurora with the Mastiff)
This also triggers *something* in Elio: activate.script Code:
if (GetQuestLabel("Allow_Karl")=="yes") then CreateRelationStationDocking(VEC,mothership,140,4); end; Code:
xyz_vector = Vector3(-404, -30, -600); VEC = CreateStation("PStation_04_sta", xyz_vector + Vector3(0, 0, 0), Vector3(0, 0, 1)); *edit* scratch that, its the "Vector-3 Station" in the south-west corner, perhaps you can dock to it for something... Last edited by Pressure Line; 12-14-2010 at 06:51 AM. |
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