Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-08-2009, 03:03 PM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Does anyone know the default fuel loadout for the P51D arcade mode? This might be the problem with it being a dog. When the rear fuel tank was full its CoG was shifted and pilots did not enter combat in this state because of this. If its the case the default fuel load out for the P51D is 100%, that would be why it flies like a pig, until that rear tank is empty anyway.

Quote:
Originally Posted by Yossarian View Post

Is it to do with true airspeed and indicated airspeed ?, I think we are possibly only seeing true and not indicated which would explain why all the aircraft seem to go so slow. or have the dev's nerfed them to make dogfights a bit more even.
Maybe, but check the speed at 0ft. TAS and IAS are the same there. You should still get around 380mph IAS at that height in a P51D. Remember to trim out first before trying this as you'll side slip otherwise.
Reply With Quote
  #2  
Old 09-08-2009, 03:53 PM
Omykron Omykron is offline
Approved Member
 
Join Date: Jul 2009
Posts: 17
Default

Quote:
Originally Posted by Yossarian View Post
Is it to do with true airspeed and indicated airspeed ?, I think we are possibly only seeing true and not indicated which would explain why all the aircraft seem to go so slow. or have the dev's nerfed them to make dogfights a bit more even.
As far as I noticed, the speed in the HUD are in IAS, not TAS.

a 400mph+ interceptor @ 25000ft, like P-51 gives you, in ISA conditions, a IAS of 268mph+

Quote:
Originally Posted by mondo View Post
Maybe, but check the speed at 0ft. TAS and IAS are the same there. You should still get around 380mph IAS at that height in a P51D. Remember to trim out first before trying this as you'll side slip otherwise.
hell no.
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft.
Reply With Quote
  #3  
Old 09-08-2009, 07:24 PM
The_Goalie_94 The_Goalie_94 is offline
Approved Member
 
Join Date: May 2009
Posts: 429
Default

Quote:
Originally Posted by Omykron View Post
hell no.
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft.
Usually their is a nice median. At high altitude, the air is thinner and can't get through the propeler as well as denser air, but in denser air their is more drag. So their is a median tghat i could calculate if i was givin the lowest speed and the highest speed and maybe some more in between.
Reply With Quote
  #4  
Old 09-08-2009, 07:30 PM
TexRoadkill TexRoadkill is offline
Approved Member
 
Join Date: Jul 2009
Posts: 104
Default

The speed on the actual cockpit dial seems to be IAS and goes much higher then the HUD airspeed which appears to be TAS.
Reply With Quote
  #5  
Old 09-08-2009, 09:08 PM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Quote:
Originally Posted by Omykron View Post
As far as I noticed, the speed in the HUD are in IAS, not TAS.

a 400mph+ interceptor @ 25000ft, like P-51 gives you, in ISA conditions, a IAS of 268mph+


hell no.
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft.
The P51b/c/d can reach and sustain around 380mph TAS a 1000ft. Read here:

http://www.wwiiaircraftperformance.o...ang/tk589.html
Reply With Quote
  #6  
Old 09-08-2009, 11:51 PM
browntrout79 browntrout79 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 28
Default

I do care about real performance numbers, thats all well and good. But why in the game has this (and apparently so many other) plane been nerfed?? You can post whatever numbers (nice find though) you wish, but it does not change the fact that I'm being outrun by everything....... Dive, level, climb, does not matter. This flight model is WRONG! As it stands now, the only fighting we can do is turn fighting.
Serriously, please fix this.

P.S. why was the title of my thread changed? It DID say "why did they sandbag the P-51"
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.