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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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There was a way to change the scheme on the demo? How?
The controls are god awful and its absolutely ludicrous that they removed this from the demo if the option was there for a better set up. The controls are very closely a deal breaker for me too, but I haven't decided yet. |
#2
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At least on the PS3 demo. In Profile>Options>Controls, besides showing the button layout, you can choose between control schemes. The second one is called Aviator Layout, and IMHO it works much better than the preset one (the only available in the 360).
Last edited by Mr.Blonde; 09-05-2009 at 02:06 AM. |
#3
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Wow. nice find there Mr. Blonde. I too don't like the the gamepad controls in the game, enough to skip it and just stick w/1946 actually. I had grabbed the PS3 demo when it came out to see if it was any different then the 360 one and didn't realise that the "Aviator" scheme was for the pad because I didn't see the schematic pictured. D'oh!
It is much better. No doubt. Almost the perfect Over-G one that I like best for consoles but there's still a problem and that's that it now has an Ace Combat throttle. ![]() That is you can't set a throttle position and leave it. Instead you have to try and hold it's position with the triggers (like you would if you were playing a driving game) and that's not easy, especially with the over sensitive & very short throw on the L2 & R2 of the DS3. Let them go and the plane "idles" at 55% throttle. It would likely be easier to control on the 360 pad but still... you need to be able to set a position and leave it. So close but still no cigar in my book unfortunately. ![]() |
#4
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Yeah, I don't like either the Ace Combat style throttle, but overral I prefer this button layout. Now I'm trying to find if the final PS3 version also has this.
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#5
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Aero elite combat academy for ps2 did everything right in the control department. I can't believe developers are boneheaded enough to make such huge mistakes that cost the games hundreds of thousands of dollars in players who can't put up with bad controls when it wouldn't have cost a damn thing to just sit and think for a minute what a logical control setup would be.
Last edited by KurtG85; 09-05-2009 at 01:29 PM. |
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