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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #271  
Old 08-25-2009, 04:36 AM
thundermuffin thundermuffin is offline
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Quote:
Originally Posted by CaptnStyker View Post
Been playing the PS3 demo, has anyone commented on how hard it is to keep the crosshair distinguished from the sky especially heading toward the sunlight?
Any possible way to darken the cross hair or the HUD ??
Sure... by playing correctly... in the cockpit
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  #272  
Old 08-25-2009, 05:37 AM
NeoTechni NeoTechni is offline
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Could you please add support for the Ace Combat Flight Sticks?

On 360 I don't think you need drivers at all, 360's AC6FS works like a standard controller, you'd just need to support it's control scheme.

On PS3 you'd need to support PS2's AC5FS via a driver. Though I know some guy made his own PC driver so I'm sure a professional developer would be able to figure it out. I'm assuming it's not encrypted data.

These sticks make a huge difference for flight sims.
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  #273  
Old 08-25-2009, 02:40 PM
manintrees manintrees is offline
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Please, please, please make a DLC configuration for the Saitek AV8R. The config as it is right now is very poor.
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  #274  
Old 08-25-2009, 03:04 PM
SleepTrgt SleepTrgt is offline
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I dont see how it could be THAT different then on the 360.
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  #275  
Old 08-25-2009, 03:14 PM
haitch40 haitch40 is offline
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id like to be able to mix difficulty levels
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  #276  
Old 08-25-2009, 04:03 PM
Omykron Omykron is offline
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In simulator, no HUD view. Only Virtual Cockpit.

Ability to configure controls (select six axis in ps3 for the head tilt control).
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  #277  
Old 08-26-2009, 12:21 AM
trk29 trk29 is offline
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Originally Posted by Omykron View Post
In simulator, no HUD view. Only Virtual Cockpit.

Ability to configure controls (select six axis in ps3 for the head tilt control).
That would be cool.
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  #278  
Old 08-26-2009, 08:24 AM
Avernus Avernus is offline
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Best flight simulation I've played since Aces of the Pacific. With that said here are my suggestions from the XBOX Demo.

- Better smoke optimization on burning planes up close and weapon fx:
Framerate dips when flying through smoke trails or when firing weapons in 1280x720. More guns = more fps loss.

- Realistic and Simulation unplayable on gamepad:
Demo impression leaves me wondering if the flight model in these modes is broken. Can't fly without stalling aircraft doing even the most simple move with or without speed. Normal flies perfect but lacks stalls, rugged gravity effects, and difficulty including enhanced options like flaps etc. Enhance realistic and simulation to correct this or add new medium difficulty.

- Change "right click and hold" on "right analog" for manual padlock to modifer "RB + right stick" for instant pov:
Needs to be quicker and easier to look around more naturally.

- More
I already want an expansion with the above issues addressed. I think this game might be something special.

PS thanks for a great demo. I'm still enjoying it.
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  #279  
Old 08-26-2009, 02:30 PM
Wireflyer Wireflyer is offline
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Hi to Anton and Devs from Germany !

Just downloaded the German PS3 Demo of BoP and I have to say I am positively surprised.Being a Sim Player for Ages (since LucasArts BOB and SWOTL) I was expecting a disaster like the latest "Secret Weapons over Normandy" on XBOX but you did a great job as far as the demo is concerned. I like the well kept balance of game play and simulation. The Sim Mode will work just fine for most of the player without losing the old Il-2 "Magic".

Nevertheless some issues here :

-It should be possible to configure the gamepad to the user´s choice.The "Freelook mode" is so essential to the game in Sim Mode and they way it is it`s just a pain to use it, especially when accidentally using the rudder controls.

-The translation of the mission briefings and radio chatter is O.K. in general, but why working with stereotypes here? Sounds like also the British/American voices are spoken by a German who thinks he is at some tea party. Would have been nice to have a native speaker there.

-Why no real advertisement in Germany? Even though the game is highly anticipated by the gaming community in Germany, there is not even a release date on the German web page. Not even a possibility to pre-order it on Amazon nor do the stores know about it. The demo say´s September 09 !?!? Interesting.

Otherwise great job and it was worth waiting for the game for such a long time.

Cheers
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  #280  
Old 08-26-2009, 02:51 PM
juz1 juz1 is offline
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Quote:
Originally Posted by Wireflyer View Post
Hi to Anton and Devs from Germany !

-Why no real advertisement in Germany? Even though the game is highly anticipated by the gaming community in Germany, there is not even a release date on the German web page. Not even a possibility to pre-order it on Amazon nor do the stores know about it. The demo say??s September 09 !?!? Interesting.



Cheers
do people still get twitchy when mentioning WW2 in Germany? I should imagine the online gaming generation is globally aware and over all that but I can imagine some older people with "family values" will start fitting when they see WW2 combat sim on consoles...(of course console usage leads to drugs and the devil etc etc...)
________
Suzuki mr wagon

Last edited by juz1; 02-24-2011 at 08:12 AM.
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