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IL-2 Sturmovik The famous combat flight simulator.

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  #81  
Old 08-25-2009, 12:48 AM
Bulgarian Bulgarian is offline
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Hello Eries,

i'm happy you're interested in our work.

Before i proceed,i want to correct you a little.
First of,we are Daidalos Team,and not Daedelus.
Second,1C is not the one that has to make any type of announcements.1C is IL-2 publisher for Russia,and Maddox Games is the game developer.

So now to answering your questions.

Quote:
1. Where is the official announcment from Maddox Games (corrected by Bulgarian) regarding 4.09 ?
The Official announcement has already been made.Respectively at SpreadWings.ru and SimHQ.

Quote:
2. Where is the official announcment from Daidalos (corrected by Bulgarian) regarding 4.09 ?
It has already been made at the interviews at the SpreadWings.ru and SimHQ.It's not announced on our own website because:
A-We are very busy with 4.09 final and our other developments.
B-Our website is currently under construction,but as soon as it is back online we'll post links to it here and on other locations.There too you will be able see again the official announcements regarding our further developments and the developments of IL-2 like all,and many other things as well.

Quote:
3. Where is the official announcment from 1C regarding the content of 4.09 ?
Well it is obvious.Oleg and his team are busy with Storm of War development.No-one have time to post the official announcement on the official IL-2 website at the moment.

Quote:
4. Where is the official announcment from Daidalos (corrected by Bulgarian) regarding the content
of 4.09 ?
Read point 2.

Regarding what you said about missing things in 4.09 release.
Some things won' be included in 4.09,yes.But they will be released in the next patch,because we have still more content to add and iron out.

I read on a couple of occasions in your posts,regarding the seriousness of Daidalos Team and the legitimation of our products.
Well I'll give you just one hint,and you can answer to your question by yourself.
Daidalos Team successfully implemented the FuG series radar and radar like all into a modern flight simulator.No-one have ever tried this.
It was a real adventure for DT to do this,because there was a lack of information.It was very hard to find original FuG 220 drawings and schematics,in order to see how this radar actually operated,because it was considered top-secret at the time by the German government and taking any photos of it were highly prohibited.
The second adventure for DT was implementing it in-game.Because we didn't had any example anywhere,in order to see how possibly we can implement this radar properly in a game.But still,we succeeded.
Now thanks to doing this,many night-fighters will be added in-game.FW-190 A-6/R-11,P-61 Blackwidow,etc.Because we found the formula how to create the different types of radars.

I hope that now,when you're properly informed,you'll understand.
DT is doing everything possible to release the 4.09 patch and 4.10 patch as soon as possible.But you have to understand that the good things are not happening fast.
We're working even at our work or vacance places in order to finish the patches as soon as possible,without any bugs and issues.

Best regards,
Bulgarian.

Last edited by Bulgarian; 08-25-2009 at 12:57 AM.
  #82  
Old 08-25-2009, 01:54 AM
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Feathered_IV Feathered_IV is offline
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Thank you Bulgarian. That was very enlightening.
I had hoped that the radar feature would include the ability for the player to pilot the aircraft, while an AI crewman called out the range and position of contacts. A bit like crewmen do in the Silent Hunter series. Do DT have plans for such a feature?
  #83  
Old 08-25-2009, 02:36 AM
Eries Eries is offline
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Thank you Bulgarian !

I certainly appreciate the timely response.

I hope folks appreciate my intentions. I strongly believe in this project.

Its important to the customers to know where they can look for official information, instead of sifting through a myriad of non specific threads.

all the best and thanks ,

eries
  #84  
Old 08-25-2009, 07:23 AM
Bulgarian Bulgarian is offline
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You're welcome guys.Just don't take me as "official spokesman" of DT.
It's just i was available at the time when those questions were asked.

Quote:
Originally Posted by Feathered_IV View Post
I had hoped that the radar feature would include the ability for the player to pilot the aircraft, while an AI crewman called out the range and position of contacts. A bit like crewmen do in the Silent Hunter series. Do DT have plans for such a feature?
As far as I am informed it's not planned,simply because this will require additional programing and recording new voice commands and/or announcements for the artificial intellect and we don't have time for this,yet.
This aircraft (the G-4) will be (in my opinion) the first aircraft in IL-2 that will require to be flown be three human players,that will have to work as a team.
The pilot will fly the plane,the Bordfunker (Radar Operator) will watch the radar and outside and the rear gunner will act not only as gunner but as spotter as well.
It won't be an arcade plane,and not anyone will be able to jump in it and fly it.It will need serious studying in order to get used to it,and fly it properly.

Last edited by Bulgarian; 08-25-2009 at 07:26 AM.
  #85  
Old 08-25-2009, 10:57 AM
rakinroll rakinroll is offline
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Quote:
Originally Posted by Bulgarian View Post
...This aircraft (the G-4) will be (in my opinion) the first aircraft in IL-2 that will require to be flown be three human players,that will have to work as a team.
The pilot will fly the plane,the Bordfunker (Radar Operator) will watch the radar and outside and the rear gunner will act not only as gunner but as spotter as well.
It won't be an arcade plane,and not anyone will be able to jump in it and fly it.It will need serious studying in order to get used to it,and fly it properly.
Excellent news!
  #86  
Old 08-25-2009, 12:02 PM
Oktoberfest Oktoberfest is offline
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Hello Bulgarian, excellent news indeed and good responses.

SImple question about the Bf110G4. Will the Schräge canons be included as a weapon of the aircraft and if yes, how do you plan to aim with it ?
  #87  
Old 08-25-2009, 12:56 PM
Baron Baron is offline
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Quote:
Originally Posted by Bulgarian View Post
You're welcome guys.Just don't take me as "official spokesman" of DT.
It's just i was available at the time when those questions were asked.



As far as I am informed it's not planned,simply because this will require additional programing and recording new voice commands and/or announcements for the artificial intellect and we don't have time for this,yet.
This aircraft (the G-4) will be (in my opinion) the first aircraft in IL-2 that will require to be flown be three human players,that will have to work as a team.
The pilot will fly the plane,the Bordfunker (Radar Operator) will watch the radar and outside and the rear gunner will act not only as gunner but as spotter as well.
It won't be an arcade plane,and not anyone will be able to jump in it and fly it.It will need serious studying in order to get used to it,and fly it properly.


Wait a minute, are u saying 3 humans will fly toghether in the same ac? Never thought that was possible in IL2.

Will proppably never get the chanse to fly it myselfe, but thats sooo cool i almost wet mayselfe.
  #88  
Old 08-25-2009, 04:36 PM
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ElAurens ElAurens is offline
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What this means is that it will only be useable in coop mode, as dogfight mode does not allow more than one player per aircraft.

Silly really.
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  #89  
Old 08-25-2009, 07:05 PM
FAE_Cazador FAE_Cazador is offline
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Quote:
Originally Posted by Baron View Post
Wait a minute, are u saying 3 humans will fly toghether in the same ac? Never thought that was possible in IL2.
Flying on line a Coop mission in a He-111, besides the pilot, you can get till 5 humans to man 5 gunstations on board (front, top, belly and 2 waists). I have flown a couple of missions like this with my squadmates and, believe me, it is very funny.
Also other bombers as for instance TB-3 (5 or 6 humans too, I am not sure), Ju-88, A-20 etc.
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Last edited by FAE_Cazador; 08-25-2009 at 07:07 PM.
  #90  
Old 08-25-2009, 09:12 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by ElAurens View Post
What this means is that it will only be useable in coop mode, as dogfight mode does not allow more than one player per aircraft.

Silly really.
There lots of us coop pilots you know

But I see it as a squadron based aircraft everyone on comms on a squad operation, if they made the rest of the bombers like this it would be more fun, bombardier, pilot, radios, gunner etc, but it must make sense to have this aircraft selectable for multi crewed and single.

Last edited by KG26_Alpha; 08-25-2009 at 09:23 PM.
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