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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 08-15-2009, 04:30 PM
fuzzychickens fuzzychickens is offline
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Quote:
Originally Posted by P-51 View Post
Yeh, Do you think they had a bunch of 12yo playing the game then? Well they must be to report red-outs and black-outs as a glitch!
Think about who they get to test their games. Probably 20 somethings who are usually too busy texting on their iphone to notice the people actually around them. They have the attention span of a chipmunk on espresso. If anything in their life takes time to get enjoyment out of it (like say, longer than a few minutes), then they lose interest.

So they were probably testing the game and noticed the screen go black when they pulled an unrealistic arcade 12g loop and the developer started to explain, "well it's a blackout because....." ADD tester interrupts, "don't have time for you to explain what it is, take it out, take it out, it's a bug!"

In short, we get a dumbed down experience for a dumbed down audience - honestly I think they should reconsider who their audience is. The dang black outs can be turned on and off in IL2 on the pc, removing them for the consoles makes no sense. I think even ADD types can figure out how to turn settings on and off.
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  #12  
Old 08-15-2009, 05:16 PM
BeaverCompany01 BeaverCompany01 is offline
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Still I think it shows that the ability to have red outs and black outs is easily there. This first console attempt needs to pave the way for more sophisticated sims later. If it can sell well. The marketing could be a bit more aggressive however.

It will be left to us to spread the word on this one I think.
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