![]() |
#21
|
||||
|
||||
![]()
I haven't read the ENTIRE interview, but I believe Oleg said he will make modding easier (?). I think he meant SFS files and code.
|
#22
|
|||
|
|||
![]() Quote:
From the Team Daidalos regarding the legal side of mods read this link http://forums.ubi.com/eve/forums/a/t...2341019677/p/3 And you you need to read the interview as posted by the OP, and also this link http://translate.google.co.uk/transl...%3Den%26sa%3DG The Team Daidalos will probably continue to update IL2 1946 and if you wanted to submit your 3d modelling to them for approval this is the way to get it included officially. Last edited by KG26_Alpha; 07-30-2009 at 07:51 AM. |
#23
|
|||
|
|||
![]() Quote:
From other hand, they, indeed, will be glad help people to understand those requirements and explain, what to be fixed. Last edited by SaQSoN; 07-30-2009 at 06:49 AM. |
#24
|
|||
|
|||
![]()
"guod: One last question which you can probably guess what it is... when can we download the final v4.09 update?
Oleg: As soon as we are able." If my memory serves me I would like to ask if anyone here can take an educated guess as to just what state of development SOW is in now, considering that I remember Oleg answered someone asking about the release of the 4.09m final with something like "4.09 final will only be released when BOB gets to a set point in development". If Oleg's answer to that question is still valid, it would mean that SOW is in or atleast very close to that "special" milestone in its development doesn't it? Ofcoarse I could be a bit dillusional and that might be wishful thinking, but still.. Ravenous |
#25
|
|||
|
|||
![]() Quote:
Quote:
![]() I look forwards to the new style of updating IL2 1946 it hopefully will amalgamate the various mod sites out there and get the true 3 D modellers ideas and work officially into the sim/game. This will hopefully not eliminate the great work the mods have done ie: cockpits etc etc but officially include them to get rid of the online inconsistencies there are at the moment. Getting the Hyperlobby pilots back on to an official version of IL2 will make for less confusing flying instead of having 3 installations and a 6 way switcher for them all is a pain, not to mention the mission loading errors due to a installed mod. ![]() Last edited by KG26_Alpha; 07-30-2009 at 07:52 AM. |
#26
|
||||
|
||||
![]()
Its funny,on Monday I turned my mods off for the first time in a long time,and flew 408 'clean' with my squad in a server.
Super fast loading,no worries about strange 'problems',and just nice to remember just how good il2 is,after all these years! To then find out that 409 is going to be released,with added content,made my day. I wonder if more people will just go back to the 'official' version! |
#27
|
|||
|
|||
![]() Quote:
Quote:
I was talking about the genuine 3D models, I've seen on AAA and other modding sites. Basically, there is exactly 0 models, which will pass DT quality control from the first attempt and, may be 3-4 planes, which are more or less easy to fix according to the requirements. Therefore, I believe, there still will be a lots of modders, who won't be ale to comply with the rules and still will be releasing their frankenplanes (including those, built in 3ds max from scratch) as "independent" mods. ![]() |
#28
|
|||
|
|||
![]() Quote:
Last edited by Tree_UK; 07-30-2009 at 11:26 AM. |
#29
|
|||
|
|||
![]() Quote:
Could you, please, actually read the interviews? It is clearly stated there, that idea to finalize the 4.09 came from outside of the Maddox Games. If there was no Daidalos team, the 4.09 will remain beta forever. |
#30
|
||||
|
||||
![]()
I was anticipating some bone being thrown to the Il-2 community once Rise of Flight was released. A very necessary thing to try to keep their client base until late 2010 or beyond.
|
![]() |
|
|