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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
View Poll Results: Do you want Red outs and black outs in simulation mode? | |||
Yes |
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56 | 91.80% |
no (post your reasons why) |
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5 | 8.20% |
Voters: 61. You may not vote on this poll |
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#1
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The point being vomit, unless it really flies up and covers your googles, wouldn't hinder flying...black/red outs and the ensuing slight loss of stick control would interfer with extreme maneouvres and consequently handling...but there are times a combat pilot would risk it in extremis. It would add to gameplay... Just sayin... ![]() ________ Gm foods Last edited by juz1; 02-24-2011 at 07:46 AM. |
#2
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It's not a deal breaker for me. I am going to buy the game, I would have liked to see blackouts in, but after what Anton said about publisher pressure to not include a sim mode at all I will count myself lucky to have this game with any kind of sim mode, it is more about the flight model than anything else for me.
There some strange choices for sim campaign mode, unlimited ammo, fuel and no blackouts but it's not a deal breaker compared to what other flying games there are for consoles. Also from reading Anton's comments it looks as if people with different difficulty settings can play in the same server, so us blacking out would give us a serious disadvantage online. |
#3
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In campaign, that would require us to make two different campaigns - one with limited resources, the other with unlimited. Two is not only twice more work, but actually confusing player - is he finished Campaign, if he had finished it in Arcade mode? Or he will have other missions in Simuation? Who's cooler - the one who finished on Arcade, Realistic and Simulation or the one who finished only once, but with limited ammo? Etc, etc. Keep it simple: Single missions - are hardcore enough, and can be played with limnited resources. Campaign - is more fun, less realistic and can't be played on limited ammo. 2. Blackouts/redouts are not technical characteristics of the plane. It is something related to pilot body, and can't be 'simulated' accurately. Moreover, red/black-outs (blood going to/out brain) is not just something red/black in the eyes. It is physical condition of the pilot. It affects his ability to react, to make decisions. It is something that can't be simulated on a TV screen. What game can do, is only indicate that, probably in a real life, trained pilot would have red/black-out. (Most of gamers are not in such good shape and so well trained as real pilots were, and would suffer from redouts on smaller forces.) But in any case, your actions and reaction speed won't be really affected by redout. The same goes to vomite in a spin. Last edited by Anton Yudintsev; 07-25-2009 at 01:02 AM. |
#4
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Don't let them get to you Anton.
You've seen on the forum here that there's always something being complained about, and it's always "the end of the world" if things don't go a certain way. ![]() I remember a couple of pilots on Dogfights episodes saying they pulled 9 g's and didn't even notice in the heat of the fight. That's pretty much at the point the plane breaks up. |
#5
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I understand the reasons.
Once again, we made this feature. We've just decided to cross it out off the game, for certain reasons. |
#6
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I'm sure most would agree that the reasons they are not included are good.
I did vote yes, but it's not a big deal to me, personally. As a console gamer, who's never had a gaming PC, I'm just happy to have the chance to play a game of this caliber in the genre that I love. |
#7
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maybe anton it would be possible to add it as an extra option when making a multiplayer match?
Surely this would not hinder down users experiances with the game who are not ready for it. but as you can see alot of people want to see it. I know the game is not gold , and i know this is a fairly simple feature to add So why not just add it as an extra option for multiplayer only? |
#8
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Anton gave some good reasons, like it or not you'll have to accept it so just stop it (and dont make me sound like your mom again ![]() btw, go re-read his comment on page one, he added a bunch. sim mode almost slipped! Last edited by Saturat; 07-25-2009 at 02:06 AM. |
#9
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a game goes gold a week or two before shipping to retail And he gave no other reasons to get rid of it then some confused noobs they hired to play the game who for specific reasons could not have been fans of IL2 or they would throw off the focus testing. |
#10
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http://www.shacknews.com/onearticle.x/55239 check the dates also |
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