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#2
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The only way it would work would be if your points were taken off your apponents. Lets take reaction time.
For example My natural reaction is a 10th of a second and yours is a 15th of a second. But i've gathered rubber and built enough research facilities to create a 'G' suit, which give me extra extra reaction (during high 'G' manuvers) of a 60th of a second, so this is subtracted from all other players reaction times so now my reaction time is still a 10th of a second , but yours is a 15th of a second plus a delay 60th of a second which is 24 hundreth of a second so I whip your Butt! Also we could code in the following snippet. line 2347524: if (UserName == 'Skoshi Tiger') { Invincibility = TRUE; Status ='Legend" }; Last edited by Skoshi Tiger; 06-24-2009 at 09:03 AM. Reason: wrong equals |
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