![]() |
|
Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
I believe this release date is quite possible (dances with joy). And I also would understand developers not willing to announce it to soon. Think about it. If the date is really 2009 late fall, it would mean (and I believe it is so), that the game is still in fixing/finishing stage. No one wants to announce specific date, if they're not sure, they're gonna make it this time. Developers don't want to disappoint us, they need us ![]() ![]() PS: I'm pretty sure the game will come out this year. ;] |
#2
|
||||
|
||||
![]()
Because they are full of shit. I guess you haven't been around as long as I have to know these guys change release dates more then they do with their underwear. Which is pretty strange, seeing as most of them are rumored to be incontinent
Last edited by GinXeng; 05-19-2009 at 08:50 PM. |
#3
|
|||
|
|||
![]() Quote:
![]() |
#4
|
|||
|
|||
![]() Quote:
![]() More personal question: have you ever overestimated your capabilities to finish some sort of a task? Have you ever had and ambitious "project" or something? And when you come to that realization, that you can't make it in time, you can choose several pathways to proceed: 1. Give up - you can just give up, and screw the whole project. It's just impossible. 2. Compromise - you can make compromises, lower your ambitions, leave out things, that could have made your project really special, but finish the work. And have something average. 3. Don't give up on your initial goal - you can go, and try to complete everything that was intended the best you can. And that's the hardest thing to do. I actually don't know, how much does this Rig'n'Roll situation obey this situation I've made up. But I would be happy to know, that guys chose 3rd path (well, I believe some compromises had to be made anyway), witch to me seems they did. And Nike-it: I want international release date soon! Oh my, we need this game as much as the Russian public does ![]() ![]() |
#5
|
|||
|
|||
![]() Quote:
Do you know what Software Engineering is? I don't think these guys do, but that is why it doesn't take three years to test a developed game for other game studios. All the things you describe, and much more, is part of the software engineering process, and you do all that BEFORE you start implementing the code. You make a plan on exactly what should be implemented, how it should be implemented, how it should be tested etc. When you start implementing, you already know exactly what to do, and that phase is the part that takes the least time. And because you know exactly what to do, you also know how long it will take. Of course, its more complicated than this, but if you have done your software engineering homework properly you will have a chance to make the deadline. If you haven't, you are doomed to break it. |
#6
|
|||
|
|||
![]() Quote:
![]() Go Rig'n'Roll ![]() |
#7
|
|||
|
|||
![]()
I am starting to actually believe this game will finally come out. I am really looking forward to it.
I think they should at least let us dedicated fans play the demo. I mean demo, the demo is already finished, and they let you play it at Igromir etc. |
#8
|
|||
|
|||
![]() Quote:
![]() |
![]() |
|
|