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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 05-10-2009, 07:04 AM
Zuvio Zuvio is offline
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Quote:
Originally Posted by Razorflame View Post
anyway the fable about using less troops before going into battle to get more xp isn't working

i have tested this in impossible mode with mage

first i used like

10 horseman 15 inqi 10 royal snakes 3 alchemist

and after i only used 3 horseman

in both cases i won and in both cases i got 25xp

What was the difficulty of the mob at both times? If both times it was very weak, then indeed it makes no difference. It is not about the number of troops you have, it is about the difficulty of the opponent. I can assure you that I get more xp for a weak opponent than a very weak opponent. If dropping some of my troops makes a very weak opponent go to weak, I get more xp from killing the same mob. If it stays very weak, than there is no change in xp reward.
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  #2  
Old 05-10-2009, 06:29 PM
Razorflame Razorflame is offline
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Originally Posted by Zuvio View Post
What was the difficulty of the mob at both times? If both times it was very weak, then indeed it makes no difference. It is not about the number of troops you have, it is about the difficulty of the opponent. I can assure you that I get more xp for a weak opponent than a very weak opponent. If dropping some of my troops makes a very weak opponent go to weak, I get more xp from killing the same mob. If it stays very weak, than there is no change in xp reward.
he went from very weak to slighty stronger i believe
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  #3  
Old 05-10-2009, 07:10 PM
Vilk Vilk is offline
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Originally Posted by Razorflame View Post
he went from very weak to slighty stronger i believe
And you quote no xp difference? I should check it but my current mage seems confirm the "legend" I have huge money problem since the beginning and for example currently use a Horsemen stack of 1 instead of 4, Archer of 2 instead of 15, and since beginning I have problem to fill stack (despite only 3 dead, 3 Archers) because of money (or for horsemen because that bores me to go lure again at the knight camp). And this mage seems levelup faster, well "seems" is the point.
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  #4  
Old 05-10-2009, 07:25 PM
Razorflame Razorflame is offline
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try again i posted already another xp thread about it

and vilk i kept my mage level low as possible

i can be level 7 i think before day 2 :>

but by doing in this way i have way more leadership +500 for killing turtle so in day 3 i should be able to steamroll darion ^^
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  #5  
Old 05-11-2009, 06:02 AM
Vilk Vilk is offline
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Quote:
Originally Posted by Razorflame View Post
try again i posted already another xp thread about it

and vilk i kept my mage level low as possible

i can be level 7 i think before day 2 :>

but by doing in this way i have way more leadership +500 for killing turtle so in day 3 i should be able to steamroll darion ^^
Wooo leadership is get from beating boss? I wonder of what I was dreaming of to never have quote that before.
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  #6  
Old 05-11-2009, 08:46 AM
Razorflame Razorflame is offline
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Originally Posted by Vilk View Post
Wooo leadership is get from beating boss? I wonder of what I was dreaming of to never have quote that before.
it isn't because you defeat a boss
it's because u become a baron

viscount>baron=+500 leadership

if u get the treaty from the dwarves
u get from baron>lord IIRC( dunno exactly how much leadership u get but maybe someone else can post it)
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  #7  
Old 05-10-2009, 09:34 PM
DGDobrev DGDobrev is offline
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Quote:
Originally Posted by Vilk View Post
And you quote no xp difference? I should check it but my current mage seems confirm the "legend" I have huge money problem since the beginning and for example currently use a Horsemen stack of 1 instead of 4, Archer of 2 instead of 15, and since beginning I have problem to fill stack (despite only 3 dead, 3 Archers) because of money (or for horsemen because that bores me to go lure again at the knight camp). And this mage seems levelup faster, well "seems" is the point.
Monetary problems in the beginning are easily alleviated if you scour a few areas for cash that can be easily stolen If you play on impossible, the mage levels up just like everyone else, or so the XP chart says. So you should be the same level - 10-11 when you get to the freedom islands. I just did it at lvl 10, which is the best achievement I have so far. I should have done better though... I got greedy seeing that +1 attack at lvl 2 and didn't take the leadership upgrade, which was a serious mistake as I see now. That paladin would've been even better now. I may try restarting at the starting save I guess...
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Last edited by DGDobrev; 05-10-2009 at 09:43 PM.
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  #8  
Old 05-11-2009, 06:10 AM
Vilk Vilk is offline
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Quote:
Originally Posted by DGDobrev View Post
Monetary problems in the beginning are easily alleviated if you scour a few areas for cash that can be easily stolen If you play on impossible, the mage levels up just like everyone else, or so the XP chart says. So you should be the same level - 10-11 when you get to the freedom islands. I just did it at lvl 10, which is the best achievement I have so far. I should have done better though... I got greedy seeing that +1 attack at lvl 2 and didn't take the leadership upgrade, which was a serious mistake as I see now. That paladin would've been even better now. I may try restarting at the starting save I guess...
Level 10 is cool I'm not sure I'll do it in my current mage game. I'd be a little bellow level 5.5 before the turtle. But my current game is a terrible error, I tested superficial stuff of first area and select this game because it has Sacrifice, except that this spell is totally useless for a mage and that soon without Hypnotize, or Gift, or perhaps Resurrect. My stack are too low to ensure a good resurrect from inqui. Lol, I had play it and face it to realize it but numbers are obvious.
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  #9  
Old 05-11-2009, 08:50 AM
Razorflame Razorflame is offline
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Originally Posted by Vilk View Post
Level 10 is cool I'm not sure I'll do it in my current mage game. I'd be a little bellow level 5.5 before the turtle. But my current game is a terrible error, I tested superficial stuff of first area and select this game because it has Sacrifice, except that this spell is totally useless for a mage and that soon without Hypnotize, or Gift, or perhaps Resurrect. My stack are too low to ensure a good resurrect from inqui. Lol, I had play it and face it to realize it but numbers are obvious.
why would that be a problem?
u get +500 from killing turtle that should mean 1-2 extra level 4 units

and most likely the banners throughout darion should also make up for a 250+ leadership

and cash problems?

do the quest from the dwarf/fishing tackles/priest/garden infestation

u get free cash and xp(all involves no fighting
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  #10  
Old 05-11-2009, 11:22 AM
DGDobrev DGDobrev is offline
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I like doing the quests in the old castle (headless skeleton and the chest). It is dodgy, you may have to save/load a bunch of times till you get it right without dying, but the XP reward is the best there. Kicks you a level and something up just like that, maybe even 2 levels.

And since velarion forest has some nice chests and runes you can easily steal, that's my preferred start of the game. Always
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Last edited by DGDobrev; 05-11-2009 at 12:56 PM.
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