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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 04-12-2009, 12:32 AM
Codex Codex is offline
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Join Date: Nov 2007
Location: Hoppers Crossing, Vic, Australia
Posts: 624
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Try flying around with Capt Brown's settings:

Quote:
Want to get the most realistic Il-2:FB experience possible? After testing,
Captain Brown managed to help define what he considers the most
realistic joystick sensitivity settings. If you have a copy of Il-2:FB and
would like to emulate this go into Hardware setup, then ‘Input’ then
‘Controls’ — when you will find a range of sliders. Adjust these to:
Pitch 0, 1, 3, 7, 9, 14, 18, 23, 27, 33
Roll 0, 0, 1, 2, 3, 4, 6, 10, 12, 17
Yaw 0, 0, 1, 2, 5, 6, 8, 11, 14, 16
Bringing these down to the values listed in the different axes should
make for a much more realistic and true-to-life experience — in what is
already a highly realistic warbird sim. Experienced Il-2 flyers may find
that these seem to make the aircraft feel more sluggish and less
responsive, but these settings will make take-off and landings easier, as
well as manoeuvres requiring small corrections like lining up behind an
enemy aircraft or precision dive bombing. It also has to be remembered
that vintage warbirds are considerably less agile then modern jet
fighters — so that a ‘slow roll’ seen performed at airshows is very often
a WW2 aircraft’s max rate of roll — rather than the twinkling roll rate
that an F-16 may have. These settings bring the handling of aircraft in
Il-2:FB more in line with Captain Brown’s experience of the real thing
and, of course, users can tweak these settings to their heart’s content,
perhaps adding more sensitivity at 100% deflection so that in extreme
dogfights there is still full control authority there at the end of the
scale.
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