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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-25-2017, 05:35 AM
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FenbeiduO FenbeiduO is offline
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Lightbulb Free Track doesn't work in game Blitz?

Hi,FT work well in oringal game. But no response in Blitz.
What should I do to make it work?
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  #2  
Old 12-28-2017, 08:33 PM
SadoMarxist SadoMarxist is offline
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Hi

Well, FreeTrack is a 32bit program and will not work with 64bit software, and ClOD Blitz is 64bit. One can go looking for 64bit .dll files and, perhaps, make FreeTrack work, but there's a readily available open source solution with which point models built for FreeTrack can be used. You can read about it on the following page:

http://tkoletivrijedi.in.rs/node/219?language=en
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Old 12-29-2017, 08:27 PM
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Artist Artist is offline
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It works fine with the NPClient64.dll which officially comes with opentrack (https://github.com/opentrack/opentrack/releases).

One of the problems is that some of the instructions (found in the net) on how to use opentrack's NPClient64.dll are plain wrong, confusing, or both. It is as simple as it could be:
All you should need to do is extract NPClient64.dll to the same folder where NPClient.dll is
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Ceterum censeo the mixture axis should be supported in IL-2 1946' DeviceLink.

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  #4  
Old 01-12-2019, 07:31 AM
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FenbeiduO FenbeiduO is offline
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Default Thank you!

Quote:
Originally Posted by SadoMarxist View Post
Hi

Well, FreeTrack is a 32bit program and will not work with 64bit software, and ClOD Blitz is 64bit. One can go looking for 64bit .dll files and, perhaps, make FreeTrack work, but there's a readily available open source solution with which point models built for FreeTrack can be used. You can read about it on the following page:

http://tkoletivrijedi.in.rs/node/219?language=en


Thank you!
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  #5  
Old 01-12-2019, 07:34 AM
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FenbeiduO FenbeiduO is offline
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Default I would try this in the game Thank you!

Quote:
Originally Posted by Artist View Post
It works fine with the NPClient64.dll which officially comes with opentrack (https://github.com/opentrack/opentrack/releases).

One of the problems is that some of the instructions (found in the net) on how to use opentrack's NPClient64.dll are plain wrong, confusing, or both. It is as simple as it could be:
All you should need to do is extract NPClient64.dll to the same folder where NPClient.dll is
I would try this in the game Thank you!
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