Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 03-15-2018, 06:48 PM
Kami-sama Kami-sama is offline
Approved Member
 
Join Date: Oct 2015
Posts: 14
Default

My latest failed attempt:

do
SetQuestState("quest_16a", QUEST_DONE);
SetQuestLabel("CurrentQuest","18a");
QuestStart("mission_18a");
AddQuest("quest_18a", QUEST_PROCESS);
Long_Jump("earth");
end;

I try adding anything fitting I can see in the quest scripts. At least I know that the function is not executed by having the previous quest marked as complete.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:07 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.