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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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What do you mean by "start the storyline"? what exactly are you trying to start?
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#2
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The prelude to the final mission. For example the InoCo CEO path option changes mothership to the grey Lion Mk.2, gives me all equipment and InoCo colored fighters of generations 4-5, removes Ternie and adds Kalem, Natalie, Cleric and Alex. And I want it to start the mission where you're told to get to Eridan and proceed with the story from there (i.e. reaching Eridan starts the conference where you choose which strategy to pursue for the final battle).
Last edited by Kami-sama; 03-14-2018 at 02:00 PM. |
#3
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Thats a good question indeed on how to do this...
I just looked inside the Eridan System respectively and you would need to set the QuestLabel "CurrentQuest" to "16e" and you also need to start the "StartMission" of Quest 16e (Scripts\Quests\mission_16e), but I think there are more than one Quests involving the Eridan System, so you'd need to know what exact quest you want to start, if it matters atleast. I think you can solve this with just SetQuestLabels. I wish I could be a bit more help with the quest System of the game, but even after all this time modding SW I never could figure out how the game handles the quest system really, and how it exactly works.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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