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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #21  
Old 04-12-2016, 08:40 PM
ArtekXDPL ArtekXDPL is offline
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Thank you for information.

Hmm... what else I can edit in game? I no have idea!
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  #22  
Old 04-13-2016, 07:00 PM
ArtekXDPL ArtekXDPL is offline
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How off all mission in Star Wolves 3?
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  #23  
Old 04-24-2016, 03:17 AM
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nocalora29 nocalora29 is offline
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Go to the file "Data\Scripts\Quests\Mission_1\ReturnHero.scri pt"

Search for StartMission()
and replace the whole function with this

StartMission()

end;

Although I have never really tried to "Disable" the whole storyline, but in theory this should work, if it doesn't, then you might try the file "Game\CustomInit.xml" and see if you can Change the FirstMissionName to an Empty Mission.
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  #24  
Old 04-25-2016, 08:22 PM
ArtekXDPL ArtekXDPL is offline
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This not work, any ideas?
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  #25  
Old 06-14-2016, 12:38 AM
oxygenes oxygenes is offline
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you can avoid the story line without much scripting.
1. just select and modify favourite mothership as you like - in config files
2. add good equipment, pilots, etc. - script
3. start game - follow story until you come to station in second sector, where unhappy boy want deliver cargo to scientific station and decline task.
3. you can flee free as bird to all sectors, with exception, where is it "disabled" by story (example - mines field)
4. you can return to story as you like, ship will be exchanged as usualy, equipment will be stored to cargo space.
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