#1
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Saitek throttle quadrant problem
Hi,
This is for IL2 HSFX Sturmovik game. I have a high quality rig including 2 Saitek throttle quardants. After programming initially all went well using them as throttle , elev trim , throttle etc over the 6 sticks of th 2 units. Then one unit went native and refused to work proportionaly and as soon as you moved the stick it went from 0-100%. This only happened on one stick. I reset controls and dumped the config file and rebooted many times , still the same. I then gave both sets to a friend who as yet has not used them so no current feed back. I bought two more units ! Now one has gone native again. The Saitek test software shows no problem and if i change the bad throttle to the secon quadrant it works fine. Somehow its in the game I believe. Any ideas welcome Thank you David |
#2
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I can't help, but I wanted to add something that may be related. I was using CH quadrant (6 levers) to taxi, then switching to a CH single throttle to fly. It was amazingly trouble free. But, after a while, I could not change engine 3 with the quadrant. But, If I selected that engine, the single throttle controlled it just fine. Maybe the game does confuse controllers when it gets a bit complex.
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#3
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the game doesn't recognize more than 4 or 5 controllers or inputs.
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#4
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Just the first 4 controllers. What the 'first four' controllers are, is a bit of a mistery: I researched and it seems that windows sorts the USB game controllers (hexa)alphabetically by vendor id / product id. I developed YaDeLi to get the axes of controller five, six, et al into the game.
But I am not sure that this is the problem here. Works ok under Windows (test with USB Gamecontroller, properties)? Is recognized in IL-2 (Controllers)? Acts funnily?
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Ceterum censeo the mixture axis should be supported in IL-2 1946' DeviceLink. ------------------------------------------------------------- |
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