Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Death to Spies

Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-18-2009, 08:00 AM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by Liz Shaw View Post
Something's been bugging me lately...

Toilets in Embassy: The bathroom where you get to nick the "out of order" sign appears to be the women's toilets, since only female staffers go in and out of that room. For some reason, they don't seem to mind Strogov paying a visit.

For realism concerns, I think you should make everyone on the first floor turn hostile as soon as Strogov enters the ladies toilets, since in real life, people won't take too kindly to this and will call security. You've only discovered how you can replace NPCs with ones with new IDs, didn't you?
Yes, you're right, I thought about it before. I will analyse the scripts,
because the behaviour-scripts of NPCs are a little bit tricky...

Quote:
Originally Posted by Liz Shaw View Post
However, I don't think it would be a good idea for Strogov to dress up as the cleaning lady who frequently visits both bathrooms...
Reply With Quote
  #2  
Old 03-23-2009, 01:02 PM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 561
Default

Another thing has been bugging me:

There are a couple of female voice clips in the German dialogue folder. Are they actually used ingame?
Reply With Quote
  #3  
Old 03-23-2009, 03:48 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by Liz Shaw View Post
Another thing has been bugging me:

There are a couple of female voice clips in the German dialogue folder. Are they actually used ingame?
Yes they should, but the female germans do not speak due to an
unknown bug....

I dunno, I tried, but I could not figure out why...
Reply With Quote
  #4  
Old 03-26-2009, 02:34 AM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 561
Default

So... How are the Beta4 modifications coming along?
Reply With Quote
  #5  
Old 03-26-2009, 11:49 AM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by Liz Shaw View Post
So... How are the Beta4 modifications coming along?
I did nothing till yet, 'cause I was working all the time on my other mod.
Reply With Quote
  #6  
Old 03-27-2009, 06:36 AM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 561
Default

Are you thinking of adding these features in:

1. Texted dialogue between NPCs
2. Extra objectives in some missions
Reply With Quote
  #7  
Old 03-27-2009, 08:31 AM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by Liz Shaw View Post
Are you thinking of adding these features in:
Yes


Quote:
Originally Posted by Liz Shaw View Post
1. Texted dialogue between NPCs
This is real hard. I had the idea of resistance members in occupied
areas, who help the player. But programming their behaviour and AI
is a little tricky, but possible.

The problem is how to spawn new NPCs.




Quote:
Originally Posted by Liz Shaw View Post
2. Extra objectives in some missions
Yes,long ago I figured out how to implement this and It woked fine.
I also asked the community for ideas, but nobody replied...

Do you have an idea?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:08 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.