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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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because the behaviour-scripts of NPCs are a little bit tricky... Quote:
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#2
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Another thing has been bugging me:
There are a couple of female voice clips in the German dialogue folder. Are they actually used ingame? ![]() |
#3
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unknown bug.... I dunno, I tried, but I could not figure out why...
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#4
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So... How are the Beta4 modifications coming along?
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#5
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#6
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Are you thinking of adding these features in:
1. Texted dialogue between NPCs 2. Extra objectives in some missions |
#7
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Yes
![]() This is real hard. I had the idea of resistance members in occupied areas, who help the player. But programming their behaviour and AI is a little tricky, but possible. The problem is how to spawn new NPCs. Yes,long ago I figured out how to implement this and It woked fine. I also asked the community for ideas, but nobody replied... Do you have an idea?
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