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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 01-20-2009, 02:11 AM
lauvhk lauvhk is offline
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+1 morale - which translate into 10% increase for Attack and Defense and 125% for performing critical attack - for both swordmans and archers from guardsman's commander talent.
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  #2  
Old 01-20-2009, 12:39 PM
BAL_Hawk BAL_Hawk is offline
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Quote:
Originally Posted by lauvhk View Post
+1 morale - which translate into 10% increase for Attack and Defense and 125% for performing critical attack - for both swordmans and archers from guardsman's commander talent.
Thanks!
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  #3  
Old 01-20-2009, 05:51 PM
t0nedude t0nedude is offline
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As a warrior, and purely from a 'What is better at level up' viewpoint between Attack+1 and Leadership+n.

Leadership wins everytime, at every level up.

Not an opinion, just a fact.

The math is this:

+1 to attack equates to your army doing an extra 3.3% damage overall.

Whereas the leadership bonus is ALWAYS in the region of 10-20% of your current total, ie. essentially an increase in army strength of 10-20% due to increased numbers.

The math is pretty clear to me, and without fault.

Tony.
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  #4  
Old 01-20-2009, 06:19 PM
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Ryastar Ryastar is offline
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Quote:
Originally Posted by t0nedude View Post
As a warrior, and purely from a 'What is better at level up' viewpoint between Attack+1 and Leadership+n.

Leadership wins everytime, at every level up.

Not an opinion, just a fact.

The math is this:

+1 to attack equates to your army doing an extra 3.3% damage overall.

Whereas the leadership bonus is ALWAYS in the region of 10-20% of your current total, ie. essentially an increase in army strength of 10-20% due to increased numbers.

The math is pretty clear to me, and without fault.

Tony.
Actually, it doesn't quite work that way. You can't just look at it from "what does it give me right now" standpoint. Let's put it this way: sure, at level 2, the 120 leadership is probably about 10-20% of your current leadership, even more than that, even. However, when you are level 30, your leadership will probably be around 25k, meaning that the 120 leadership is now only 0.48% of your leadership, where as the +1 attack is still an increase of 3.33% damage, better by a factor of 6. Attack and other stat upgrades (with the possible exception of mana and, less likely, int) are vastly better choices for the first 10-15 levels, mathematically. Assuming an average ending leadership of 25k, the first time leadership is more valuable than attack is level 14, where the 840 leadership becomes 3.36% of your ending leadership, only a narrow advantage over attack. Beyond that, go for leadership without question.
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  #5  
Old 01-27-2009, 01:30 PM
Sensemaker Sensemaker is offline
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Originally Posted by Gatts View Post
1. get the FAN MANUAL (translated to ENG, if you can't read russian ) - be the fan manual you bible (all spells/atrefacts/skills and rage skills are there)
I googled "fan manual" and "king's bounty: the legend" and found a link that was supposed to lead to an English translation to this manual. However, the link was down. Could you please tell us where to find it? Like you suggested, many fans could benefit from it.

Sensemaker
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