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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Some strange numbers can be just a very dirty workaround for curve fitting problems or just expression of Effect = coefficient * real world value.
For example: suppose you have made a parametric FM; have blueprints, engine data and charts; need to apply your FM (by choosing parameters) to this specific aircraft model. After choosing parameters (wing span, weight, power ant etc.) you notice that you get performance way to different from the one in charts. Probably your FM lacks something minor which gives major influence to this difference. You can rework all FM (and remodel all previous aircrafts) or to choose parameters in such way that performance will comply with charts while minimizing side effects. ![]() By fixing those numbers in IL2 you may get something which you were not expecting (UFO, brick and etc). P.S: there is nice saying in scientific community: No one, except the author, believes in new theory, however everyone, except the experimenter, believes in results of experiment. This should be also applied to test result of aircrafts. Last edited by ZaltysZ; 12-28-2008 at 03:09 PM. |
#2
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#3
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Wait a doggone minute here.
The Bf109G2 is actually lighter than it should be? Is this true? By how much? Is it on the same order that the Lagg 3 was underweight? This has profound implications for mission makers.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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Wooalla :
G-2 - 2830 kg(game) - ~3100 (IRL) F-2 - 2880 kg ( game) - ~2728 kg (IRL) F-4 - 2900 kg ( game) - ~2890 kg (IRL) |
#5
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Thanks!
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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