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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 11-26-2008, 11:37 AM
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Feathered_IV Feathered_IV is offline
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Originally Posted by Rama View Post
Define what you mean buy "real numbers"... or your sentence is totally senseless..

When you will have defined what you mean, you'll see that "real numbers" isn't something unique and that among the different values for "real numbers" can be accepted universally... even when you can find sources (that could allow you to calculate "real numbers" in some very specific configurations)

Your proposal is totally unrealistic.

Rama, "real numbers" is a phrase or way of speaking in English. It means, accurate characteristics.
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  #12  
Old 11-26-2008, 11:44 AM
Tvrdi
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it would be the same story again...."My grandpas plane was better than ur grandpas plane cause my dad told me so"....or "I found on the web a reliable source for performance.......that my plane is too slow...." bla bla bla njak ser govna

cheers

Last edited by Tvrdi; 11-26-2008 at 11:51 AM.
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  #13  
Old 11-26-2008, 12:19 PM
ramstein ramstein is offline
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Originally Posted by ElAurens View Post
I just hope there is not another "balancing" of the FMs like the one done in FB.

Give the aircraft their real numbers and let the chips fall where they may.

in other words don't screw and neuter the Allied Aircraft!!!!! (like was done in the IL-2 series) with the fm/dm.
!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!

or else the disgust will stop me and others from flying this sim!

Last edited by ramstein; 11-26-2008 at 12:21 PM.
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  #14  
Old 11-26-2008, 01:10 PM
Rama Rama is offline
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Originally Posted by Feathered_IV View Post
Rama, "real numbers" is a phrase or way of speaking in English. It means, accurate characteristics.
I understood...

And replace "real numbers" by "accurate characteristics" in my answer, and you'll get the same meaning.
"accurate characteristics" can't be defined universaly and uniquely.
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  #15  
Old 11-26-2008, 01:47 PM
Tvrdi
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Originally Posted by ramstein View Post
in other words don't screw and neuter the Allied Aircraft!!!!! (like was done in the IL-2 series) with the fm/dm.
!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!

or else the disgust will stop me and others from flying this sim!
your dad is wrong, ramy...
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  #16  
Old 11-26-2008, 01:48 PM
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zapatista zapatista is offline
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thankfully rama's opinion doesnt count any more than anybody elses opinion

so right now i'd say that makes it about 10 to 1 in favor.
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  #17  
Old 11-26-2008, 02:22 PM
BadAim BadAim is offline
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Originally Posted by Igo kyu View Post
I agree I think.

The most odd thing I've encountered is myself in a Wildcat being caught in a dive by a Zero. The point about the Zero was that it was light, which meant it could climb, turn, all of that, but diving was not its strong point. I've a suspicion that the AI in il2 was designed for energy fighting, which meant that the Zero had to be turned into an energy fighter, whereas in real life it was a superb turn fighter. I find the Wildcat much too prone to stalls, and thus less fun than it might be.
This is an excellent example of the many variables, not only in real life , but in the game as well. The M3 zero (by virtue of it's "clipped" wings) is an excellent diver, fully capable of keeping up with a wildcat (if not catching up). The problem comes in with control authority and structural integrity, after 350 mph the Zero has niether. The wildcat is a brick with wings, I don't really think you can overspeed it and it fill fly out of a 400mph dive like buttah. Your friend behind you in the Zero, on the other hand (assuming he hasn't already ripped his wings off), will fly straight into the drink without so much as a twitch to indicate his frantic yanking on the stick. On the other hand, if you bring the fight down to 200mph the Zero will be doing the Mohammed Ali thing and the Wildcat will look more like a brick than ever. And it's not even as simple as that.

I might be convinced that some of the aircraft aren't perfect, but I think they compare well with each other (The known limitations of the game engine granted). I believe SOW can only improve on that. As for the "Oleg likes this or that plane better" conspiracies, I most certainly believe that to be utter and complete hogwash.
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  #18  
Old 11-26-2008, 05:15 PM
Rama Rama is offline
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Originally Posted by zapatista View Post
thankfully rama's opinion doesnt count any more than anybody elses opinion
What are you talking about? What opinion?
I wasn't expressing an opinion but exposing a problem.

If you have the solution to this problem (defining what "accurate characteristics" for a given plane is, and attributing unique and universally accepted numbers to these characteristics).... then please share your solution, it will solve instantaenously the myriad of forum wars of the past, the present and the future.

I'm totally sure it's a brilliant solution, so I'm respectuously waiting to be enlighten.
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  #19  
Old 11-26-2008, 05:21 PM
KG26_Alpha KG26_Alpha is offline
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lol

Keep data way from the public

Olegs had years of

Russian forums...All our planes are porked
German forums...All our planes are porked
English forums...All our planes are porked
America forums...All our planes are porked
Italian forums...All our planes are porked

Tell ya what why don't Oleg make a sim for each country with the flight models you think you should have, you can shoot 25 planes down a sortie with ammo and fuel to spare with tank like armour............oh hang on isn't that already avaliable in IL2 1946 ?.........unlimited ammo....vulnerability....flutter......just flick some switches till you "feel" your favourite aircraft fits the nationalistic propaganda {insert your country} has been force feeding you in the past.

The "fair play brush" was painted all over IL2 to "balance" the game for mostly online reasons {see above}.

Keep whining and you could get more than you bargained for, and not in a good sense either.

Look what happened to my He111 its ground handling is "porked"
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  #20  
Old 11-26-2008, 06:40 PM
PE_Tihi PE_Tihi is offline
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Originally Posted by IceFire View Post
What "balancing" are we talking about?

Lots of planes in the IL-2 series had problems and most of those problems were fixed.
I agree with the first part of your sentence. Lots of planes had problems. None of the problems that I know of has been fixed, though. Not even by far.
If you don't consider La-7 problems being fixed when its max climb rate slided down from over 30m/s to mere 27 m/s on the deck))- ca. 20% more that the 22,7 it really had And it still climbs up to 100% faster at height)
I16 climbed in the game 24 m/s earlier . Now it is 21 m/s- 50% more than the 14.5 m/s it really had)))))) Same case with I153 -50% more climb.


Now, what do you find fixed here?

Take a look at this fine Wiki article on I16, regarding the rate of climb.

http://en.wikipedia.org/wiki/Polikarpov_I-16

Last edited by PE_Tihi; 11-26-2008 at 08:13 PM.
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