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#1
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Simpit Questions from a noob
I am new to CloD, but have alot of experience with FSX & XPlane9/10. I chose CloD because I am trying to obtain the most realistic flight sim possible.
I realize most already probably know this but, with FSX it is possible to undock the instrument panel and have it run on a separate monitor from the forward view. With XP9/10 you can run a network with different views (eg: front, sides, panel) generated by the separate computers. Ultimately, with both FSX & XP it is possible to build a simpit with working gauges and have the view outside the cockpit projected onto one or more screens. These screens can even be cylindrical giving the sim pilot a more immersive experience. Is it possible to do these things with Clod? Any info on the subject is greatly appreciated. Thank you |
#2
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Nope, there is no devicelink support in CloD currently.
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#3
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if i could qualify the above answer, there is a method of getting the information for gauges etc out of the sim-see:-
http://forum.1cpublishing.eu/showthread.php?t=26587 however there is no script written by community (yet?) to actually output this data to 'gauges'.This feature may(or may not ) be finished off by the devs- i'd love to see it and i doubt i'm alone. in the old IL2 this was done using 'devicelink' (tho some functions only worked offline) http://forums.ubi.com/showthread.php...estions-thread hope this helps answer your questions |
#4
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Thank you for the quick replies. The links you (bolox) have provided are very helpful. Now I have a place to start. While I lack the programming skills to do much with this, I know others who do have the skills.
Also, if anyone else has additional info on this matter please post it here. My guess is, that like myself & bolox, there are many others who are interested in creating simpits for CloD. |
#5
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well if you know people who can program C#.....
as mentioned, old IL2 did this previously. I and quite a few others use virtual gauges on a second screen. If you can get someone to program this there are 2 obvious (?) ways to do this:- 1) make a new protocol to use all the more/different parammeters and write a 'client' program to display the output. 2) write code that parses the data to the old devicelink values in a UDP. Number 2 is obviously a bit easier this old IL2 bit of code (C++) might be of interest to your coder? http://www.wingwalkers.org/vault/dev...nk_wrapper.zip the original devicelink readme may also be of use? Code:
The DeviceLink interface is meant to provide the third-party software with the current condition of the player's aircraft as well as allow an unified method of connecting alternative operating controls. DeviceLink utilizes the UDP protocol to transfer the data. In this network, IL2 plays a part of the server. The external application sends a query packet, in reply, IL2 sends back one (or several) packets containing the query result. Proposing using the protocol within a single computer, ar a local network, no data encoding is used and data integrity CRC-checks are not taken. Packets do contain only symbolic information, the allowed range is (0x21-0x7e). A query packet is preceded with an 'R' symbol, the resulting packed is preceded with an 'A'; followed by one or several "key"/"value" pairs. The "key" is the number identifying a parameter. The "value" may be omitted or consist of a number of copies. The semantics of the "value" depends on the parameter itself. The "keys" are preceded with a '/', the "values" are preceded with a '\'. If a "value" is to contain one of these symbols, it is preceded with a '\'. There are two types of "keys" - (get) requiring to return the value of the given parameter, and (set) setting the given parameter. The (get) keys are even while the latter ones are odd. "Get-keys" may contain values for the specified parameter, the answer packet returns the "value" with the "get-key". "Set-keys" may contain values for the parameter, but with these the reply contains none. Ex.: key 40 - altimeter key 81 - power Query packet - R/40/81\1.6e-1 Return the aircraft altitude, and set the power to 1.6e-1. Reply (answer) packet - A/40\534.3 Returns the current altitude 534.3 meters MSL. The DeviceLink interface is activated if the [DeviceLink] section is found in the conf.ini file. Within this section, "port" specifies the number of UDP port for data transfer. Using "host" parameter one can specify the address of the network interface in use. The "IPS" parameter restricts the allowed client IP addresses. If the "IPS" parameter is not found in the section, any IP address is allowed to connect. Ex.: [DeviceLink] port=10000 IPS=10.1.1.3 10.1.1.8 Port number is 10000, allowed clients are 10.1.1.3 and 10.1.1.8. 1. Parameters - common. Version 2 get() return: string containing DeviceLink version id. accessible get 4 get(parameter key) return: parameter key and 1 or 0 - wheither this key has get method allowed in the current context (I.e. allowed during the mission but not while mission is loading). accessible set 6 get(parameter key) return: parameter key and 1 or 0 - wheither this parameter has set method allowed. time of day 20 get() return: float[hours] - current tome of the day within the game. plane 22 get() return: string identifying the player plane. cockpits 24 get() return: int, quantity of cockpits in the player aircraft. cockpit cur 26 get() return: int, number of the cockpit the player is currently in, starting with 0. The cockpit # 0 is always the pilot in command's cockpit. Returns -1 if the camera is on an external view. engines 28 get() return: int, quantity of engines on the player aircraft. 2. Parameters - instruments readings. In current version, this section is disabled while playing the game over the net. speedometer_indicated 30 get() return: float [km/h] +0.00 +inf variometer 32 get() return: float [m/s] -inf +inf slip 34 get() return: float [deg.] -45.00 +45.00 turn 36 get() return: float [undefined] -1.00 +1.00 turn indicator angular_speed 38 get() return: float [deg./s] -inf +inf altimeter 40 get() return: float [m] +0.00 +inf azimuth 42 get() return: float [deg.] +0.00 +359.(9) beacon_azimuth 44 get() return: float [deg.] +0.00 +359.(9) roll 46 get() return: float [deg.] -180.00 +180.00 pitch 48 get() return: float [deg.] -90.00 +90.00 fuel 50 get() return: float [kg.] +0.00 +inf overload 52 get() return: float [undefined] -inf +inf shake_level 54 get() return: float [undefined] +0.00 +1.00 gear_pos_l 56 get() return: float [undefined] +0.00 +1.00 left gear "leg" position gear_pos_r 58 get() return: float [undefined] +0.00 +1.00 right gear "leg" position gear_pos_c 60 get() return: float [undefined] +0.00 +1.00 central gear position magneto 62 get(int - engine idx) return: int [undefined] +0 +3 rpm 64 get(int - engine idx) return: float [rpm] +0.00 +inf manifold 66 get(int - engine idx) return: float [bar] +0.00 +inf temp_oilin 68 get(int - engine idx) return: float [deg.C] -273.00 +inf temp_oilout 70 get(int - engine idx) return: float [deg.C] -273.00 +inf temp_water 72 get(int - engine idx) return: float [deg.C] -273.00 +inf temp_cylinders 74 get(int - engine idx) return: float [deg.C] -273.00 +inf 3. Parameters - controls. 3.1. Analog controls (joy axis). "Value" is limited to -1.00 +1.00. Power 80 get() return: float 81 set(float) Flaps 82 get() return: float 83 set(float) Aileron 84 get() return: float 85 set(float) Elevator 86 get() return: float 87 set(float) Rudder 88 get() return: float 89 set(float) Brakes 90 get() return: float 91 set(float) Prop Pitch 92 get() return: float 93 set(float) Aileron Trim 94 get() return: float 95 set(float) Elevator Trim 96 get() return: float 97 set(float) Rudder Trim 98 get() return: float 99 set(float) 3.2. Discontinuous. If the set method contains no value, calling it is equal to depressing the corresponding hotkey once. Level Stabilizer 100 get() return: 1 or 0 101 set() Toggle Engine 103 set() Boost (WEP) On/Off 104 get() return: 1 or 0 105 set() Magneto Next 106 get() return: int 0 - 3 107 set() Magneto Prev. 108 get() return: int 0 - 3 109 set() Supercharger Next Stage 110 get() return: int 111 set() Supercharger Prev. Stage 112 get() return: int 113 set() Select All Engines 115 set() Unselect All Engines 117 set() Select Left Engines 119 set() Select Right Engines 121 set() Select Engine #1 123 set() Select Engine #2 125 set() Select Engine #3 127 set() Select Engine #4 129 set() Select Engine #5 131 set() Select Engine #6 133 set() Select Engine #7 135 set() Select Engine #8 137 set() Toggle Selection for All Engines 139 set() Toggle Left Engines 141 set() Toggle Right Engines 143 set() Select/Unselect Engine #1 145 set() Select/Unselect Engine #2 147 set() Select/Unselect Engine #3 149 set() Select/Unselect Engine #4 151 set() Select/Unselect Engine #5 153 set() Select/Unselect Engine #6 155 set() Select/Unselect Engine #7 157 set() Select/Unselect Engine #8 159 set() Fire Extinguisher 161 set() Feather Prop. 162 get() return: int 163 set() Gear Up/Down 164 get() return: float 165 set() Rise Gear manually 167 set() Lower Gear manually 169 set() Cowl or Armor Flaps 171 set() Airbrake 172 get() return: int 0 - 1 173 set() Lock Tail Wheel 174 get() return: int 0 - 1 175 set() Jettison Droptanks 177 set() Attach/Detach Aircraft 179 set() Weapon 1 180 get() return: int 0 - 1 181 set(int) 1 - start 0 - stop Weapon 2 182 get() return: int 0 - 1 183 set(int) 1 - start 0 - stop Weapon 3 184 get() return: int 0 - 1 185 set(int) 1 - start 0 - stop Weapon 4 186 get() return: int 0 - 1 187 set(int) 1 - start 0 - stop Weapon 1+2 188 get() return: int 0 - 1 189 set(int) 1 - start 0 - stop Toggle Gun Pods On/Off 190 get() return: int 0 - 1 191 set() Toggle Sight Mode (Auto) 193 set() Increase Sight Distance 195 set() Decrease Sight Distance 197 set() Adjust Sight Control to Right 199 set() Adjust Sight Control to Left 201 set() Increase Sight Altitude 203 set() Decrease Sight Altitude 205 set() Increase Sight Velocity 207 set() Decrease Sight Velocity 209 set() Toggle Wing Fold 210 get() return: int 0 - 1 211 set() Open/Close Canopy 212 get() return: int 0 - 1 213 set() Toggle Arresting Hook 214 get() return: int 0 - 1 215 set() Toggle Chocks 216 get() return: int 0 - 1 217 set() Gunner Fire 220 get() return: int 0 - 1 221 set(int) 1 - start 0 - stop Gunner Move 223 set(int,int,int) Increment of mouse movement along the 3 axis. The third one is not used currently. 4. Parameters - camera control. 4.1. Discontinuous. If the set method contains no value, calling it is equal to depressing the corresponding hotkey once. Pilot or Gunner Position 300 get() return: int current player cockpit idx 301 set() Jump to Cockpit #1 (Pilot) 303 set() Jump to Cockpit #2 305 set() Jump to Cockpit #3 307 set() Jump to Cockpit #4 309 set() Jump to Cockpit #5 311 set() Jump to Cockpit #6 313 set() Jump to Cockpit #7 315 set() Jump to Cockpit #8 317 set() Jump to Cockpit #9 319 set() Jump to Cockpit #10 321 set() FOV 90 323 set() FOV 85 325 set() FOV 80 327 set() FOV 75 329 set() FOV 70 331 set() FOV 65 333 set() FOV 60 335 set() FOV 55 337 set() FOV 50 339 set() FOV 45 341 set() FOV 40 343 set() FOV 35 345 set() FOV 30 347 set() Toggle FOV 348 get() return: float, current FOV, degrees. 349 set() Increase FOV 351 set() Decrease FOV 353 set() Cockpit View 355 set() No Cockpit View 357 set() External View 359 set() Next Friendly View 361 set() Next Enemy View 363 set() Fly-by View 365 set() Padlock Enemy 367 set() Padlock Friendly 369 set() Padlock Enemy Ground 371 set() Padlock Friendly Ground 373 set() Padlock Next 375 set() Padlock Previous 377 set() Instant View Forward with Padlock 479 set(int) 1 - start 0 - stop External Padlock, Enemy Air 381 set() External Padlock, Friendly Air 383 set() External Padlock, closest Enemy Air 385 set() External Padlock, Enemy Ground 387 set() External Padlock, Friendly Ground 389 set() External Padlock, closest Enemy Ground 391 set() Chase View 393 set() Next Friendly Chase View 395 set() Next Enemy Chase View 397 set() Toggle Gunsight 399 set() Toggle Seat Position 447 set() 4.2. Analogue. TrackIR 11 set(float,float,float) Sets the camera turn angles - yaw, pitch, and roll [deg.]. The roll param is ignored. 5. Parameters - misc. 5.1. Discontinuous. If the set method contains no value, calling it is equal to depressing the corresponding hotkey once. Toggle Autopilot 401 set() Toggle Level Autopilot 403 set() Bail Out 405 set() Tinted Reticle Dimmer (German Planes) 407 set() Cockpit Lights 409 set() Toggle Nav. Lights 411 set() Toggle Landing Light 413 set() Toggle Wingtip Smoke 415 set() Toggle Map 417 set() Chat 419 set() Online Rating 421 set(int) 1 - show 0 - hide Next Ratings Page 443 set() Toggle Speed Bar 423 set() Toggle Icon Types 425 set() Toggle Mirrors Show/Mode 427 set() Quick Start/Save Track 429 set() Radio Mute Key 431 set(int) 1 - start 0 - stop Mute 445 set() Radio Channel Switch 433 set() Accelerate Time x2/x4/x8 435 set() Normal Time 437 set() Decelerate Time x2/x4 439 set() PauseGame 441 set() Time Skip 449 set() |
#6
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I sure wish someone would write a script for CLOD to UDP Speed. I would pay for a solution to be able to use UDP Speed from CLOD on a networked PC like I do with IL-2 1946
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