Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-23-2013, 06:09 AM
the benevolent adversary the benevolent adversary is offline
Approved Member
 
Join Date: Aug 2013
Location: california
Posts: 11
Default Driller: doesnt even have time to break bridge!

yow! I just did driller in 3 turns; so fast he didn't break the bridge at all, never brought in allies and only got one counterstrike in!
ok so I am only playing on hard but still...
I had waited until I was level 45 to take him on hoping to find an ak scroll before I killed him. I like to do my fist ak run as driller, Arnold, demonia, frog and spider. this gives a nice level boost for doing the last 4 islands. but after getting all the nav maps and not getting one ak (I didn't kite just I cleared all the early islands and did all the none hero battles on elon, and cherry pick visited nameless and reha.)
the particulars: this time I was a fighter. I took my usual driller crew of rune mage, paladin, red dragon and archmage (14, 138, 14 and 140 respectively).
my attack is 27 my intelligence is 29 (note for driller I changed out some stuff).
what made this run unique is that I had the jolly roger and was also equipped with lucky belt, lizard boots axe of lightning, archmages staff and dress of the magus. for morale the archmage was high and paladin and rune mage were good. also prayer and blind rage were maxed. in other words my lowest critical strike was the red dragon at 62%; the archmage was at 100 even without fighting trance.
so my always criting archmage was doing 150% damage, plus 20% for each of the staff, axe and jolly roger! to put a number on that, my archmage hit for 9200 and change damage every strike while in trance! in the whole short battle only 3 shots by anyone weren't critical (and one of those was rd fire flood).
I cast 3 spells in all, first round haste on paladin, then ghost blade next two rounds.
it was a weird timing sort of battle; in that in order to maximize my damage spread, I had to do things like wait at certain times so that my paladin could get a shot in before driller backed up.
playing as a fighter can be really easy but a little boring. mage is really a lot more fun!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:42 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.