Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

Reply
 
Thread Tools Display Modes
  #21  
Old 02-19-2011, 09:23 AM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

You must've forgotten to add the new weapon to one of the files, or made a typo in it's name in one of them. Make sure you've added the new weapon in all the files mentioned in the first post in this thread.
Reply With Quote
  #22  
Old 02-19-2011, 02:42 PM
echoco echoco is offline
Approved Member
 
Join Date: Dec 2010
Posts: 5
Default

It was a typo in the name thanks
Reply With Quote
  #23  
Old 07-06-2011, 09:14 AM
freedom5515 freedom5515 is offline
Registered Member
 
Join Date: Jul 2011
Posts: 2
Default

hi, im trying to create a weapon with higher balance after everything has gone on. It seems like the weight of the weapon itself in ratio with total weight of ammo and attachments affects it.

Im still confused with the 'Balance' attibute in WeaponINFO tho. Is there an alternate way to ensure high balance? Especially with the already heavy LMGs.

edit: Using 3.0 as balance seems to sort LMGs out. Talk about missing the obvious lol.

Oh, and can anyone please explain what affects damage? The Mk48 im using to test has lower damage than the original both before and after loading ammo. Could it be from changes in the 'FireTime' value?

Last edited by freedom5515; 07-06-2011 at 09:31 AM. Reason: made balance testing
Reply With Quote
  #24  
Old 07-06-2011, 06:08 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

The damages are controlled by the AMMOINFO file, but there is one value available in the WEAPONINFO file that increases or decreases it, the SpeedModifier. If you want to increase the damage a weapon does just make it a bit higher.
Reply With Quote
  #25  
Old 10-22-2011, 12:57 PM
Ioka Ioka is offline
Registered Member
 
Join Date: Oct 2011
Posts: 1
Default

Hi R@s, I need your advice. Years ago I found no forums on 7.62 but I came upon this game again and gave another try.
I encountered the same problems like before and was on to uninstall the game when I thought on checking the net again and found this site

I was always a great fan of Jagged Alliance series so E5 was a must have and 7,62 is truly my best game purchase of all time. 1C Games are somehow got my taste. Hope there will be another part, maybe ww2 or modern warfare..But enough of my cr.p.

I need your advice. I checked your post on weapons tutorial 101 and was thinking about to make my own AK clone, AMD-65. Amd-65 is not a wunderwaffe but does what an AK must do. I read your post trough and trough and I think I got the grip of the how-to but there is one big problem.
I just have no folder such as \Actors\Items with 3d mappings of the guns and such! It is simply missing. I have only Actors\Monsters folder but that is different.

I found another folder of \RenderedItems with lots of pictures but they are not 3d-s, only the pictures of the items in the inventories.
Is there a cure for it?

Best regards
Reply With Quote
  #26  
Old 08-06-2013, 04:55 AM
Joe Kerr Joe Kerr is offline
Registered Member
 
Join Date: Dec 2010
Posts: 5
Default

I was wondering if anybody can help me with a problem I am having trying to get the paperdoll model of the AN-94 that Uribe sells that I modified to take a silencer. I decided on L85A2 silencer that also comes with the LB version of the 5.56 SCAR he sells but it is sitting too far back on the paperdoll model. The actual weapon and when you right click on the weapon and press info it looks perfect. I am trying to get the 2 to match. Any idea which paramater I need to change? I will paste the contents of my AN94.ACT file that the game uses, but I tried changing a bunch of parameters to no avail. I will also include a screenshot so you can see what I am talking about.

TotalSceneBones 14
"EXTRACT" 17.563150 23.062393 12.297806 0.0 0.410748 -0.766047 0.287609 0.0 -0.573573 0.000005 0.819154 0.0 0.094884 0.205590 0.271421 1.0
"CENTER" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 0.000000 0.082736 0.165561 1.0
"IRONSIGHT" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 0.000000 0.139582 0.120723 1.0
"LEFTHAND" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 0.000000 0.034885 0.268648 1.0
"FLASH" -0.000001 0.000000 -1.000000 0.0 -0.000001 1.000000 0.000000 0.0 -1.000000 -0.000001 0.000001 0.0 0.000000 0.089761 0.752575 1.0
"MAG" 0.000001 -0.000000 -1.000000 0.0 -0.088559 0.996071 -0.000000 0.0 -0.996071 -0.088559 -0.000001 0.0 0.000000 0.082963 0.123250 1.0
"BUCK" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 0.012989 0.059957 -0.039850 1.0
"LEFTSIDE" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 -0.028916 0.096908 0.104655 1.0
"OPTIC" -0.000001 0.000000 -1.000000 0.0 -0.000001 1.000000 0.000000 0.0 -1.000000 -0.000001 0.000001 0.0 -0.009784 0.080758 0.059509 1.0
"LAUNCHER" -0.000001 0.000000 -1.000000 0.0 -0.000000 1.000000 0.000000 0.0 -1.000000 -0.000000 0.000001 0.0 0.000000 0.061925 0.465812 1.0
"BAYONET" -0.000001 0.000000 -1.000000 0.0 -1.000000 -0.000000 0.000001 0.0 0.000000 -1.000000 -0.000000 0.0 0.012861 0.086738 0.573826 1.0
"TL" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 -0.018658 0.061969 0.476707 1.0
"BIPOD" -0.000001 0.000000 -1.000000 0.0 -0.000001 1.000000 0.000000 0.0 -1.000000 -0.000001 0.000001 0.0 0.000000 0.061934 0.476738 1.0
"LASER" 0.000001 -0.000000 -1.000000 0.0 -0.000001 1.000000 -0.000000 0.0 -1.000000 -0.000001 -0.000001 0.0 0.016629 0.061969 0.476707 1.0
Attached Images
File Type: jpg Shot_2013_08_05 20_38_27.jpg (372.2 KB, 7 views)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.