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  #51  
Old 02-26-2013, 04:10 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by gaunt1 View Post
More than 270.000 polygons, looks incredibly detailed and only 160 USD!
Can he make it with less, then 10 000 triangles without any loss of visual quality? Can he make it exactly to the tech.specs, so it would export in the game engine smoothly? Does he knows what LODs are?

No? That's the point. And this is just a few of a lot more "can he...?" questions. High-polygon modeling of a random subject is a completely different thing, then making a low-polygon model of a specific subject according to a strict technical requirements and high accuracy to the RL prototype.

He-177 cockpit models (7 work stations, if I am not mistaken) made to the "IL-2" game standards would require about 160-200 men-hours per each cockpit model. What is a cost of 1 work hour in your country? How much 7x160 would cost then? Do you still think, this guy is greedy?
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  #52  
Old 02-26-2013, 04:14 PM
SaQSoN SaQSoN is offline
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Originally Posted by JtD View Post
I'm pretty sure if the modeller can sell the cockpits 10, 20 or even 50 times, he'll lower his prices accordingly.
And that's another point.
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  #53  
Old 02-26-2013, 04:24 PM
gaunt1 gaunt1 is offline
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Can he make it with less, then 10 000 triangles without any loss of visual quality? Can he make it exactly to the tech.specs, so it would export in the game engine smoothly? Does he knows what LODs are?
Ask him, not me. But Im sure he would be able to do it.

High poly modeling is harder than low poly. I know someone who does both.
And yes, I STILL think 3500 USD is greedy. Very greedy.
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  #54  
Old 02-26-2013, 04:48 PM
JtD JtD is offline
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Maybe you should make an offer yourself, it sounds like you're convinced it is an easy way to make money. Think of it, you only need to buy a licensed 3D software, invest a few dozen hours of training on it, get acquainted with the Il-2 standards, work through dozens of references for an aircraft and then spend a couple of hundred hours for making the actual objects and after only half a year of work you'll immediately get 3500$. Or 3499$, because 3500$ is the competition. Does this sound tempting to you?
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  #55  
Old 02-26-2013, 05:46 PM
SaQSoN SaQSoN is offline
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Originally Posted by gaunt1 View Post
Ask him, not me. But Im sure he would be able to do it. High poly modeling is harder than low poly. I know someone who does both.
And I seem to know someone, who doesn't have a clue. And since it is your idea, I urge you to ask him yourself. Or, may be you can find someone, who can do that job, working for free? Go on, why hesitate?

Quote:
Originally Posted by gaunt1 View Post
And yes, I STILL think 3500 USD is greedy. Very greedy.
So, you say, 3500 USD for 1120 hours of work is too greedy?! Tell me again, how much is 1 hour of work costs in your country? I guess, it should be something like 0.3 USD/hour, if you think, that 3,125USD/hour is too greedy. Or, better, tell us, did you ever worked yourself? Or are all your toys still paid my mom and dad?

Just for comparison: Minimum wage in the United States

This guy charges more then twice less, while qualification, required for such job is times higher, then what is needed for the minimum wage.

Last edited by SaQSoN; 02-26-2013 at 05:53 PM.
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  #56  
Old 02-26-2013, 07:09 PM
Luno13 Luno13 is offline
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So, where can I donate?
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  #57  
Old 02-26-2013, 09:02 PM
hafu1939 hafu1939 is offline
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Quote:
Originally Posted by Pursuivant View Post
Another idea is to have planes which nobody sane would consider flying in combat modeled as static objects. If you look at Western Allied gun camera films of strafing runs, you see a lot of hapless Luftwaffe training, liaison and transport types in the gun sights. Likewise, if you look at pictures of shot up Soviet airfields, you see a number of similar aircraft.

Static aircraft would be easy to model, would be a great way to add eye candy/targets to missions, and could possibly eventually be upgraded to actual flying (or flyable) models if there is interest.
Who's talking about combat flying? There are DH-82 Tiger Moth and Miles Magister in HSFX. I think there is an interest. BTW, not all the people were sane in the time of WWII (Bücker 181 with Panzerfausts). Those times weren't sane. I'm afraid those similar planes on strafed Soviet airfields in 1941 were, sadly, first-line combat types.

Last edited by hafu1939; 02-27-2013 at 08:54 PM.
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  #58  
Old 02-27-2013, 08:43 AM
SPAD-1949 SPAD-1949 is offline
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Quote:
Originally Posted by SaQSoN View Post
And I seem to know someone, who doesn't have a clue. And since it is your idea, I urge you to ask him yourself. Or, may be you can find someone, who can do that job, working for free? Go on, why hesitate?



So, you say, 3500 USD for 1120 hours of work is too greedy?! Tell me again, how much is 1 hour of work costs in your country? I guess, it should be something like 0.3 USD/hour, if you think, that 3,125USD/hour is too greedy. Or, better, tell us, did you ever worked yourself? Or are all your toys still paid my mom and dad?

Just for comparison: Minimum wage in the United States

This guy charges more then twice less, while qualification, required for such job is times higher, then what is needed for the minimum wage.
I'd do it for 75$/hr... But I havent worked with 3DS since 1996.
If I could do it with a program I'm fitter on, I'd take 120 bucks.
So let us be grateful for the work of all the modders and all in front for the great work TD does just out of enthusiasm for the community.
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  #59  
Old 02-27-2013, 10:14 AM
Blaf Blaf is offline
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Quote:
Originally Posted by Luno13 View Post
So, where can I donate?
It seems the guy which started the thread on SVK forum is also present here, so you may try to ask him directly...
http://forum.1cpublishing.eu/member.php?u=53613
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  #60  
Old 02-27-2013, 10:08 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by hafu1939 View Post
Who's talking about combat flying? There are DH-82 Tiger Moth and Miles Magister in HSFX. I think there is an interest. BTW, not all the people were sane in the time of WWII (Bücker 181 with Panzerfausts). Those times weren't sane.
True on both points. But, having static models of aircraft might be a first step towards flying models, which is a step towards having flyable models.
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