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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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We may not get DX11 and 64bit on release of the new sequel but the 777 way is to make things fun, get it out and then continually tweak it. So if they are already working on DX11 and 64bit expect that will probably make its way into ROF before the sequel for refinement and testing. More here on the graphics engine http://www.cleared-to-engage.com/cat...777-studios-2/ Extract: "It’s pre-mature to talk about what’s next, but we will say that the ROF Engine (Digital Nature Engine) is being groomed for bigger and better things. What that means will be announced sometime in the future. We want to be the best sim developer in the world, even if it kills us. (Jason Williams – President of 777 Studios) Yes, we are thinking of what will be the next step. We have done evolutionary development with our Digital Nature Engine. This laid the basis for the project architecture. Our programmers are already making plans to use DX11 to create graphics and the possibility of 64-bit systems using large amounts of memory. This course will give us the opportunity to make the next technological step, and even more surprising graphics and depth of physical modeling. It would be interesting to create a project of another era, the Battle of the Pacific Ocean, huge aircraft carriers, hundreds of people performing their work on the deck to ensure your take-off or landing, night operations P-61, flying boats patrolling coastal territories and rescuing crews from wrecked planes, and perhaps give you opportunity to manage other military equipment. (Albert Zhiltzov – Producer of Rise of Flight)" Last edited by FS~Phat; 12-13-2012 at 12:19 PM. |
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