#11
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#12
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Running in Perfect Mode may actually solve this problem (I can't tell if you are or not). I recently went back to Excellent to test something and I have giant blocky terrain texture issues. In Perfect mode I have no problems.
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#13
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guys thank you
yes, at the moment I am in excellent, not perfect there's a line in the conf.ini that grants access to the perfect mode, right? I have some tutorial saved and will give it a try tonight the strange thing is that this game has already been on this machine. months ago I played with no problems but then I uninstalled due to the famous "paratroopers" error. I didn't know it was a known and solved problem
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CPU Q9550 2.83ghz - Mobo Asus P5q - RAM4Gb - GPU GTX260 1732Mb - Sata2 HD - Vid Drivers 267.24
1440x900 - AA 4x - SSAO on - Grass OFF - Forest LOW - Txtr Original - FX HIGH - Terr Detl HIGH - Buildgs LOW - Terr Shad LOW - Damg Labl HIGH - Shadows ON - Modls HIGH - Buildgs Detl LOW Last edited by Conte Zero; 11-20-2012 at 06:13 AM. |
#14
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update: NO problems at all on the plane geometry if I fly the Midway map (only water, no land polygons)
clouds are still strang, but maybe this new elements makes a clue (?)
__________________
CPU Q9550 2.83ghz - Mobo Asus P5q - RAM4Gb - GPU GTX260 1732Mb - Sata2 HD - Vid Drivers 267.24
1440x900 - AA 4x - SSAO on - Grass OFF - Forest LOW - Txtr Original - FX HIGH - Terr Detl HIGH - Buildgs LOW - Terr Shad LOW - Damg Labl HIGH - Shadows ON - Modls HIGH - Buildgs Detl LOW |
#15
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I think that Daidalos just have to put in the patch a way to put perfect setting without writing in conf.ini, because sometimes it's doesn't work.
For exemple, I know that my graphic card is noob (Intel HD Graphic) for laptop, but I have OpenGL 2.3 and for the game I need 1.2 or something like that. I have the same problem as you with the cloud and I don't understand that. I did test with OpenGL with GLViewer and I have all feature enable... I just don't understand |
#16
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If it's greyed out it means that you haven't enabled all of the graphics features in the IL-2 setup application. I believe it's stencil buffering that has to be on before Perfect mode becomes available. Intel HD Graphic's may or may not work in Perfect mode. They support OpenGL yes, but they don't fully support all of the pixel shader features (if memory serves) and therefore still remains inadequate. Conte Zero has a step up as the nVidia mobile cards are more fully featured in the 3D arena and tend to be more powerful anyways. Intels GMA are most suitable to HD video decoding for basic content viewing and sufficient hardware acceleration for Windows and Office (i.e. it can do smooth 3D transitions for PowerPoint). It's not a great gaming option... although I have played StarCraft II (at super low detail) successfully on my laptop. So it works. Just not well.
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#17
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My Intel HD Graohic support pixel shader 4.0, vertex shader 4.0... It's just gay... I would like that perfect setting could be enable just like that and if my laptop crash, I will saw that my graphic card doesn't support that.
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