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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #21  
Old 11-01-2012, 01:14 PM
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Osprey Osprey is offline
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Originally Posted by Ataros View Post

I wonder why international community does not organize something similar (e.g. for next weekend)?

??


Multi-squadron campaign starting this weekend and running through into 2013. This is the 3rd event of this type, this one should be bigger and better than before because of the last patch. This isn't just turning up on a DF server and blasting away in numbers, it's historically based according to actual events during the BoB, designed for squadrons (or at least group flying) in mind.

Last edited by Osprey; 11-01-2012 at 01:17 PM.
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  #22  
Old 11-01-2012, 01:25 PM
xpzorg xpzorg is offline
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Originally Posted by Osprey View Post
Multi-squadron campaign starting this weekend and running through into 2013. This is the 3rd event of this type, this one should be bigger and better than before because of the last patch. This isn't just turning up on a DF server and blasting away in numbers, it's historically based according to actual events during the BoB, designed for squadrons (or at least group flying) in mind.
Just another project.
Our mission in saturday have fun with some accomplice.
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  #23  
Old 11-01-2012, 01:52 PM
Ataros Ataros is offline
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Originally Posted by Osprey View Post
??


Multi-squadron campaign starting this weekend and running through into 2013. This is the 3rd event of this type, this one should be bigger and better than before because of the last patch. This isn't just turning up on a DF server and blasting away in numbers, it's historically based according to actual events during the BoB, designed for squadrons (or at least group flying) in mind.
Multi-squadron campaign is fantastic and running it is a great gift to online community. What I meant is events on the most popular CloD server which is ATAG ATM AFAIK ) Can be fun too.

Still remember my first Warbirds event with 70 people I was so scared when got low on fuel that landed on an aircraft carrier for the fist time without any practice Worked only once though ))
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  #24  
Old 11-01-2012, 02:11 PM
macro macro is offline
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Yea i felt same on first take off on sow. Never checked my rad so much before takeoff.

And yes sow is a great gift and very well done last time. It was just the game itself that let us down last time. Should be amazing this time round.
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  #25  
Old 11-01-2012, 02:24 PM
ATAG_Colander ATAG_Colander is offline
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Originally Posted by Ataros View Post
I wonder why international community does not organize something similar

Ataros,

You are the international community, at least part of
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  #26  
Old 11-01-2012, 04:56 PM
Hans Hans is offline
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Originally Posted by Skoshi Tiger View Post
Sounds like a great idea.
... I'm good to go unless my wife wakes up and gives me 'the look'!
It seems I'm not the only one who has been given 'the look'...
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  #27  
Old 11-07-2012, 08:38 PM
Ataros Ataros is offline
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Photo reports from the last event
1) http://www.sukhoi.ru/forum/showthrea...=1#post1920165

2) http://www.sukhoi.ru/forum/showthrea...=1#post1920171
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  #28  
Old 11-07-2012, 09:47 PM
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He111 He111 is offline
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hmmm do I smell trials for "Russkias V the World" when (IF) BOM is released !

I'll fly my boomerang around the melting pot of 109s, 110s, I-16s, Pe2s etc etc thanks

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  #29  
Old 11-08-2012, 02:03 AM
AbortedMan AbortedMan is offline
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Originally Posted by GF_Mastiff View Post
uh maybe because of the VAC a. not working and b.moded planes on repka servers turning out?
and thee numorous to count bugs that you need to walk people through just to get the game to work and play like its meant to be play,

broken ammo load outs that need to be reconnected.
reversed convergence.

I find it very interesting that the BF109s weren't badly porked like the spits and hurricanes were?
The broken ammo loadouts haven't been proven as a constant bug across the board...as far as I know, the "tests" conducted aren't very accurate...shooting water and counting splashes isn't very reliable, especially at distance, especially with how point convergence logic works.

The reversed convergence is a bug, and many Russians will tell you it's been fixed because it was...on the Russian version of the game.

The English version of Cliffs of Dover's vertical and horizontal convergence are very much backwards in the loadout screen...but you know that now, so it's not an issue, just switch the values manually.
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  #30  
Old 11-08-2012, 11:07 AM
Ataros Ataros is offline
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Originally Posted by AbortedMan View Post
The reversed convergence is a bug, and many Russians will tell you it's been fixed because it was...on the Russian version of the game.
Looks like German too. http://forum.1cpublishing.eu/attachm...1&d=1352278274
Sorry about the English one.

First line is Horizontal anyway.
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