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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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Old 10-30-2012, 03:08 PM
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camelotcrusade camelotcrusade is offline
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Yeah, maybe in addition to the undead invasion they could have had a bandit uprising at the same time trying to take advantage of the situation. So you at least got to fight bandits too. Part of the fun in earlier KBs was the fact that sooner or laster you'd encounter an enemy army that you weren't optimized to destroy. So you had to decide whether to use your less ideal troops and maybe take losses, or whether to reorganize for those fights. But in WoTN so far I haven't felt stretched that way.
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Old 10-30-2012, 04:14 PM
Nevar Nevar is offline
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Originally Posted by camelotcrusade View Post
Yeah, maybe in addition to the undead invasion they could have had a bandit uprising at the same time trying to take advantage of the situation. So you at least got to fight bandits too. Part of the fun in earlier KBs was the fact that sooner or laster you'd encounter an enemy army that you weren't optimized to destroy. So you had to decide whether to use your less ideal troops and maybe take losses, or whether to reorganize for those fights. But in WoTN so far I haven't felt stretched that way.
This. I wound up trying to look for a good army to kill undead quickly.

At first I tried to be clever and run Undead, too, but that just made it even more tedious. It was like watching two guys stab each other with spoons, since Undead are immune to their own unique attributes (Plague and Curse, I mean).

In the end, I went with an army that had Paladins, Jarls, Battle Maidens, Assassins and Soothsayers. Bear in mind I'm using the "all units available at start" mod for my Soothsayer file.

Lots of extra turns available and I plowed through Nordlig with a lot of 2 or 3-round wins. I wonder how viable this is late game with Distraction level 3. Not gonna find out with this file since I'm just using an army while I still don't have good summons.

Could be worth looking into for my Skald, though.

Slight derail there. My apologies.
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Old 10-31-2012, 08:52 AM
BB Shockwave BB Shockwave is offline
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Originally Posted by Nevar View Post
This. I wound up trying to look for a good army to kill undead quickly.

At first I tried to be clever and run Undead, too, but that just made it even more tedious. It was like watching two guys stab each other with spoons, since Undead are immune to their own unique attributes (Plague and Curse, I mean).
LOL, reminds me of my own loooong trudging through the Dead Lands in The Legend, when I was playing a Mage with Undead army. Vampires fighting Vampires was indeed like watching people fight with spoons.
That said, I quickly found that Cursed Ghosts are a lifesaver there - most undead inflict physical or poison damage, so just stone-skin the ghosts and they can even stand up to Death Knights while spells and Necromancers whittle them down from afar. Of course, no life drain meant I had to use my "home-brew" Animate Dead spell a lot. (I just didn't like that you had no way to resurrect Undead troops, like in Heroes games).
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Old 10-30-2012, 06:45 PM
DGDobrev DGDobrev is offline
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Originally Posted by camelotcrusade View Post
Yeah, maybe in addition to the undead invasion they could have had a bandit uprising at the same time trying to take advantage of the situation. So you at least got to fight bandits too. Part of the fun in earlier KBs was the fact that sooner or laster you'd encounter an enemy army that you weren't optimized to destroy. So you had to decide whether to use your less ideal troops and maybe take losses, or whether to reorganize for those fights. But in WoTN so far I haven't felt stretched that way.
+1 on that. There are plenty of story-creating elements that could have been used. I agree that the undead are rightfully there, but how about a demon, who entered the wrong portal and showed up right where it wasn't supposed to be, right on our doorstep? Or a shipwrecked human expedition? Pirates and Bandits who take advantage of the chaos? More animal life to prey on?

The way I see it, is that everyone had quite high hopes for the sequel, and we just got another KBAP-type game, but this time with additional limitations.
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