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FM/DM threads Everything about FM/DM in CoD |
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Flight Model (FM) Testing G.50 v1.10.20332 Beta
Flight Model (FM) Testing G.50 v1.10.20332 Beta
CONFIGURATION: The following Top Speed per Altitude (TSPA) test was performed starting with a full fuel load and ammo load (no bombs) and the radiators/cowlings are set to full open (worst case). PROCEDURE: The top speed is tested at each of the following altitudes: Code:
100ft 1,000ft 2,000ft 4,000ft 6,000ft 8,000ft 10,000ft 12,000ft 14,000ft 16,000ft 17,750ft (Spit MAX) 20,000ft 22,000ft 24,000ft 26,000ft 28,000ft 30,000ft During the flight all pertinent data is logged using a C# script. The TAS and altitude (Z_VelocityTAS & Z_AltitudeMSL) data is than graphed (see attached). The graph only plots the max TAS value per altitude. If you would like to viewed/inspected all the TAS values you can do so at my web site http://www.flightsimtesting.com/. NOTE at my site you can compare one in-game plan to in-game plane, or an in-game plane to one of the many real world data sets that are uploaded at my web site. This was done to make it easier to see how well the in-game plane test data matches the real world test data. You can also change the units SI to imperial, and save any graph displayed by simply right-mouse-clicking on the graph and saving it as an image to your PC. I am also in the process of allowing you to upload your own in-game and/or real world test data at my web site, after which you will be able to graph and compare data via my web site. SPECIAL THANKS TO: FST for double checking my C# script file FG28_Kodiak for all his help with C# scripts Ataros for all his help with C# scripts
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 10-14-2012 at 08:39 PM. |
#2
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Funny... we don't hear here the usual experts abt the CoD G50 perfs...
Surely too happy to enjoy their new boosted elliptical candy. Ace, the AI pilot don't use boost, is tht right? Imoho you shld allow more distance (time in fact) to each plane to reach their max speed. But surly you had a good raison to make such a choice. Great job btw! Last edited by TomcatViP; 10-15-2012 at 10:16 PM. |
#3
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Quote:
Why do you hate Spitfires so passionately?
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#4
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I didn't even hated my wyfe mother.... and I having I shld have
No hate Bongo. Just a feel like water being poured in my scotch... I know you will share my feelings! (But not my spelling - sry) |
#5
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Quote:
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#6
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.....are we trolling together?!....
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#7
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Me?...no, I don't do trolling, just get accused of it alot by other trolls.
This on the other hand... Quote:
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#8
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Quote:
Not sure if they do or don't Quote:
Keep in mind this is all prelim If I or other find it is not enough distance/time I can extend it.. Just did these test to get the ball rolling and trying to generate some feedback and review of the results.. That and to work out the bugs if any in my standard C# script.. Long story short I am not the best test pilot! My goal is to come up with some standard tools via my website to make it easier for all the test pilot types out there Such that their results can be presented and reviewed in a standard and repeatable manor! Thanks!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 10-15-2012 at 11:22 PM. |
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