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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 10-11-2012, 07:35 AM
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David198502 David198502 is offline
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i have the same problem, but only sometimes....i think its connected with clouds.if they are in your surrounding, and you zoom into a target, then it happens.if there is clear blue sky, it wont....it least thats my impression.
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  #12  
Old 10-11-2012, 07:40 AM
ATAG_Bliss ATAG_Bliss is offline
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I have the same problem but I don't think it's gotten any better for a while now. It seems I get tearing when zoomed in on the prop and the glare off of it compounds the issue.

I wonder if the cloud shadows going in both directions is causing more of an effect? You would think being above the clouds should be a similar glare to a day without any clouds at all - unless water reflection adds to it? I guess a better question, has anyone seen glare on the prop with moon light/at night?

But the biggest killer of all, at least on my system is the particle/smoke effects. Have a Ju87/88 at the wrong idle RPM and my PC falls just about locks up.
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  #13  
Old 10-11-2012, 07:45 AM
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David198502 David198502 is offline
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yeah dust on ground got worse for me...before the beta patches, my fps dropped to ~15,...now it drops to 1~5fps when taking off and looking back or sideways...
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  #14  
Old 10-11-2012, 10:38 AM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by priller26 View Post
Thanks...looks good...questions:

1. Are you running vsync on or off?
2. What driver release are you running for your nvidia?
1. Vsync on in NVIDIA Control Panel and off ingame;

2. 306.23

And FXAA on too.
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  #15  
Old 10-11-2012, 10:26 PM
priller26 priller26 is offline
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Thanks for your help, still trying to figure this out, I'll try turning cloud off. Newest nvidia drivers did not help at all.
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