|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#31
|
|||
|
|||
Clear as mud , communication has always been a disaster .
|
#32
|
|||
|
|||
Your opinion of what he said
Quote:
Opinion again. |
#33
|
|||
|
|||
They're working on the AI and comms - for the sequel.
Check luthier's answers.
__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
#34
|
|||
|
|||
Maybe you should take off your blinders and read Luthiers answers again.
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#35
|
|||
|
|||
Blind? Not.
I mean flight AI, not radio comms or speech, but flying. Quote: 2. Lastly has there been any progress on making the AI work and fly like we would expect or are we stuck with either barrel rolls or no reaction at all? It already does a lot more than barrel rolls or no reaction. Quote: Stop saying it will be fixed in sequel and mixing fact and opinion. Ilya does not think it is broken, he only is speaking about comms and speech. In my opinion. Last edited by planespotter; 10-04-2012 at 06:47 AM. |
#36
|
|||
|
|||
Quote:
I agree with Luthier, "it already does a lot more than barrel rolls or no reaction" Infact I find the AI alot harder to shoot down in COD than any other WW2 combat flight sim because of their evasive maneuvers. Although the damage model is part of that equation. Infact if they only did barrel rolls they would be easier to shoot down. That said, I think it should be easier that it currently is. I don't know if its a damage model issue or any other factor. Most of the AI's poor flying wouldn't happen if they followed orders. This is a very important fix, I'm sure the devs are looking at. They wouldn't fly into the ground so much if they weren't trying to stay in formation.
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#37
|
|||
|
|||
Quote:
Last edited by planespotter; 10-04-2012 at 09:35 AM. |
#38
|
|||
|
|||
Ok as this has degraded into what the op didnt want its closed for now.
Quote:
|
|
|