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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #111  
Old 10-02-2012, 03:16 AM
salmo salmo is offline
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Colander .... You've got mail
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Get the latest COD Team Fusion patch info HERE
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  #112  
Old 10-02-2012, 03:16 AM
ATAG_Colander ATAG_Colander is offline
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Quote:
Originally Posted by Mosca View Post
I run this application but the problem still remains.

I check the Log.txt and noticed it is something related to MS NET Framework
Mosca,

Read this:
http://blog.falafel.com/Blogs/scott-...2010_and_NET_4

Basically, the problem is that you need to "unblock" the files from each file's properties (or apparently the zip before extracting it)

Here's an image of the file properties with the unblock button:


.

Last edited by ATAG_Colander; 10-02-2012 at 03:23 AM.
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  #113  
Old 10-02-2012, 03:21 AM
ATAG_Colander ATAG_Colander is offline
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Quote:
Originally Posted by salmo View Post
Colander .... You've got mail
Salmo,

Replied.
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  #114  
Old 10-02-2012, 03:53 AM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by ATAG_Colander View Post
Luthier,

I noticed the following errors while using things like actor.Group() and (actor as AiAircraft).getParameter() in a mission.

Was something missing on the RC?

To all,

Can any one confirm is not just me?

Thanks,
ATAG_Colander


Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.Group()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiActor.Group()
etc...
etc...
etc...
Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.828s2aBxonkgBPPYNDE9(Object )
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.AirGroup()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiAircraft.AirGroup()

etc...
etc...
etc...


I am breaking my rules.. but do we know why this is happening?

Code:
[12:54:48]	=================================================
[12:54:48]	System.NullReferenceException: Object reference not set to an instance of an object.
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.IVFCfTrLKVy()
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.qCdyU04bpjZd6ruWI1gb(Object )
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.VjKwbgTZj93()
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.r0AIyH4M7mmALExOf2NU(Object )
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.KPbCfoYoWQx()
[12:54:48]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.Gada4uhgF37F24RZd6in(Object )
[12:54:48]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.57ShlDN7K1D()
[12:54:48]	=================================================
[12:54:51]	
[12:54:51]	=================================================
[12:54:51]	System.NullReferenceException: Object reference not set to an instance of an object.
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.IVFCfTrLKVy()
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.qCdyU04bpjZd6ruWI1gb(Object )
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.VjKwbgTZj93()
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.r0AIyH4M7mmALExOf2NU(Object )
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.KPbCfoYoWQx()
[12:54:51]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.Gada4uhgF37F24RZd6in(Object )
[12:54:51]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.57ShlDN7K1D()
[12:54:51]	=================================================
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  #115  
Old 10-02-2012, 03:55 AM
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Mosca Mosca is offline
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Quote:
Originally Posted by ATAG_Colander View Post
Mosca,

Read this:
http://blog.falafel.com/Blogs/scott-...2010_and_NET_4

Basically, the problem is that you need to "unblock" the files from each file's properties (or apparently the zip before extracting it)

Here's an image of the file properties with the unblock button:


.
Colander, that was exactly ...

Apreciated!
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Last edited by Mosca; 10-02-2012 at 04:29 AM.
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  #116  
Old 10-02-2012, 05:41 AM
reflected reflected is offline
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1. - The Su-26 cockpit is blurred, not sure if it's normal
2. - Merlin engines stop when you reduce the throttle below 15 (ish) %
3. - The pilot's left arm is visible through the cockpit in outside view when wearing an irvin jacket.
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  #117  
Old 10-02-2012, 11:13 AM
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klem klem is offline
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Default Spitfire MkIa 100 octane performance.

Improved but still not quite there, especially the climb which falls away from A&AEE tests above 5,000 feet. Report is here:
http://forum.1cpublishing.eu/showpos...6&postcount=10
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  #118  
Old 10-02-2012, 11:58 AM
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JG52Krupi JG52Krupi is offline
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Spits do not have a collision model, they can ram another aircraft and not suffer any damage!!
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Quote:
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #119  
Old 10-02-2012, 01:48 PM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by JG52Krupi View Post
Spits do not have a collision model, they can ram another aircraft and not suffer any damage!!
that's funny I was just about to post the same effect from a BF109E!
I bet Net-code issue then.
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  #120  
Old 10-02-2012, 01:53 PM
Flanker35M Flanker35M is offline
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S!

Bug in collision detection maybe. I have no flak hit sounds, very seldomly know I am hit as hit sounds are missing most times. Last patch also increased lanscape shimmering compared to previous one.
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