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FM/DM threads Everything about FM/DM in CoD

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  #31  
Old 09-19-2012, 04:50 PM
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I did some further testing yesterday evening. It turned out, that so far the Hurricane Rotol is the worst considering the gauge issue.

(If you set it up in FMB with a speed of 250kmh, it actualy flyes only 206kmh (128mph) by the way...)

Flying 206kmh the Hurry should travel a distance of 10,3 km in 3 minutes. the actual distance flown is 13.3 km instead. That's a 33% too slow speed gauge!

I'm wondering if the stall speeds and such crucial values follow the actual speed or only the speed gauge. So landing speed for example could always be too high because the wrong speed indicator
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  #32  
Old 09-19-2012, 05:09 PM
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Quote:
Originally Posted by NaBkin View Post
You are right, talk is cheap. So don't talk, act! I did the test I'm not just "saying".

-> Go ahead and and start the FMB, let any given plane fly for 3minutes on autopilot at your prefered speed and check the distance they've traveled afterwards on the map with icons on.

If any of the planes Give you the expected and correct value of distance +\-500m come back and share the results.

Otherwise stfu and let people talk who did some efford to the topic. Looking forward...
Quote:
Originally Posted by NaBkin View Post
I did some further testing yesterday evening. It turned out, that so far the Hurricane Rotol is the worst considering the gauge issue.

(If you set it up in FMB with a speed of 250kmh, it actualy flyes only 206kmh (128mph) by the way...)

Flying 206kmh the Hurry should travel a distance of 10,3 km in 3 minutes. the actual distance flown is 13.3 km instead. That's a 33% too slow speed gauge!

I'm wondering if the stall speeds and such crucial values follow the actual speed or only the speed gauge. So landing speed for example could always be too high because the wrong speed indicator


I will take the NaBlin challenge... I will fly a distance using the balloons mentioned earlier, so that I know I'm flying straight. I'm not sure that my trial and the AI would be any different. But I would like to try the Hur just to see what happens with a highly skilled human pilot at the controls ha ha.
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  #33  
Old 09-19-2012, 05:10 PM
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Sorry, JtD, I misunderstood your statement to say it's pointless to demonstrate that one plane can go full WEP for a prolonged period, while the other can only go full out for seconds.

Never took you to be an armchair expert!
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  #34  
Old 09-19-2012, 08:47 PM
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Quote:
Originally Posted by NaBkin View Post
Hi folks,

I´ve been doing some tests for navigation. Basically I wanted to figure out the time I have to fly for a certain distance.

So I did this test in QMB (no wind, 100 meters hight):

Time: 3 minutes (0.05h)
Speed: 250 Km/h IAS (with this low alt and speed TAS/IAS shouldn´t make a big difference I guess)

So after the math is done (250km/h x 0.05h) the flown distance should be exactely 12.5 Km

I did the test several times with several planes and everytime the actual flown distance is 14,5 Km (that indicates a speed of somewhere around 285 Km/h).

Does anyone know where I did the mistake or is just some of the tools in the game broken (Speed gauge or distance meassure on the map)?

Thanks for help!
Quote:
Originally Posted by MusseMus View Post
Which aircraft did you use?
The reason I ask is because in a test made in another thread (http://forum.1cpublishing.eu/showthread.php?t=34115) the results shows that the Spitfire in COD is roughly 14% slower than real life.

Since your figures show a 14% speed gauge error, it's tempting to suspect it's accually the speed gauge in the spit thats porked, not necessarily the FM

But it might just be a coincidence

/m
Quote:
Originally Posted by NaBkin View Post
You're right. This isn't a IAS/TAS issue (if TAS or IAS — neither give the expected values in the calculation and it's only a few % difference in this low altitude on a regular day anyway).

Also it's not an FM issue because even with a completely wrong FM (say if you do the calculation with the "FM" of a juggernaut, you should get the expected values).

So I'm getting the feeling that the speed gauges in CloD are a mess. It seems that they show an incorrect (too slow) speed.
15% too slow for the Spit and 5% too slow for the 109.

If you think further and considering the numbers MusseMus brought up a few posts earlier, the FM of the Spitfire actualy could be 15% faster than the gauge indicates and the Me109 would be arround 5% faster.
Maybe it's "just" an issue of incorrect display of gauges rather than incorrect FM Should be very easy to fix I suppose...

Yes I found gauge is in error too, just wondering if one of you started a bug tracker that I could cast my vote.
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  #35  
Old 09-20-2012, 12:19 PM
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Whats a bugtracker?
Sorry for my bad knowledge...
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  #36  
Old 09-20-2012, 02:19 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by SlipBall View Post
Yes I found gauge is in error too, just wondering if one of you started a bug tracker that I could cast my vote.
Quote:
Originally Posted by NaBkin View Post
Whats a bugtracker?
Sorry for my bad knowledge...
Ermmm just a heads up on bug tracker and 1C Teams approach to it.

Q.Do the development team look at the bugtracker at all?

A.Some of our programmers look at the bugtracker,
some of our programmers can't read English,
some of our programmers visit bug-threads only on the Sukhoi.ru.






.
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  #37  
Old 09-20-2012, 02:31 PM
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Quote:
Originally Posted by NaBkin View Post
Whats a bugtracker?
Sorry for my bad knowledge...
Oh I am sorry, I should have realized that and provided a link. Here is a link to the bugtracker information, you can register and submit a bug there. Then if you like, post a link for your bugtracker so that people can vote on it.

http://forum.1cpublishing.eu/showthread.php?t=30906

Quote:
Originally Posted by KG26_Alpha View Post
Ermmm just a heads up on bug tracker and 1C Teams approach to it.

Q.Do the development team look at the bugtracker at all?

A.Some of our programmers look at the bugtracker,
some of our programmers can't read English,
some of our programmers visit bug-threads only on the Sukhoi.ru.






.

Thank you Alpha, I forgot about that but hopefully somebody will see it in the development team.
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  #38  
Old 09-20-2012, 02:34 PM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Ermmm just a heads up on bug tracker and 1C Teams approach to it.

Q.Do the development team look at the bugtracker at all?

A.Some of our programmers look at the bugtracker,
some of our programmers can't read English,
some of our programmers visit bug-threads only on the Sukhoi.ru.






.


Hehe
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  #39  
Old 09-20-2012, 08:03 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Ermmm just a heads up on bug tracker and 1C Teams approach to it.

Q.Do the development team look at the bugtracker at all?

A.Some of our programmers look at the bugtracker,
some of our programmers can't read English,
some of our programmers visit bug-threads only on the Sukhoi.ru.






.
Quote:
Originally Posted by NaBkin View Post
Whats a bugtracker?
Sorry for my bad knowledge...
Quote:
Originally Posted by SlipBall View Post
Yes I found gauge is in error too, just wondering if one of you started a bug tracker that I could cast my vote.
Quote:
Originally Posted by SlipBall View Post
Oh I am sorry, I should have realized that and provided a link. Here is a link to the bugtracker information, you can register and submit a bug there. Then if you like, post a link for your bugtracker so that people can vote on it.

http://forum.1cpublishing.eu/showthread.php?t=30906




Thank you Alpha, I forgot about that but hopefully somebody will see it in the development team.
Quote:
Originally Posted by ATAG_Doc View Post
Hehe
The thing is ...............

http://www.il2bugtracker.com/project...1&tracker_id=1

The Russian version.

??????????????????????????

Anyway I thought the was already mention from the 1C Team regarding gauges being inaccurate, this was some months ago.




.

Last edited by KG26_Alpha; 09-20-2012 at 08:05 PM.
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  #40  
Old 09-20-2012, 09:19 PM
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klem klem is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Ermmm just a heads up on bug tracker and 1C Teams approach to it.

Q.Do the development team look at the bugtracker at all?

A.Some of our programmers look at the bugtracker,
some of our programmers can't read English,
some of our programmers visit bug-threads only on the Sukhoi.ru.


.
What a waste of time THAT was. After (and apparently still) all the threads that bounced questions to and fro polluted with all the usual ping-pong insults the tracker was the one clean sincere and even handed approach to reporting the problems.

OK its late and I'm tired but.......
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