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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #151  
Old 09-20-2012, 01:34 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by ATAG_Dutch View Post
OOooohhh yes. I'm sure you cannot possibly be wrong.

They released it. It was awful. They patched it to a new version, v1.05.

Since then, they've released a series of beta patches, all of which were worse.

No official version since when? Last November? Which version would that be then? Oh, yes...the same version they released last November.

Tum te tum te tummmmm.................
Patches don't make a game/company great: EA releases patches for their games all the time. Do you think EA is a good company? Is the latest Call of Duty a good game?

The answer to both is no: EA's sole interest is selling you next year's COD sequel. They only do as much work as is necessary to get people to buy the next game.

Do you seriously think this next final patch will magically fix CLOD? I sure don't. Don't worry though, because they'll address all the concerns in the 60$ sequel. How do we know the sequel won't be a complete failure like this game? How do we know they won't just continue to say nothing for weeks on end and then get angry when paying customers demand information on the product we paid for? Do we think this company will magically change and become the developer of our dreams after the legendary sequel comes out? I predict it'll be more of the same.

Maybe you can explain to me how a development team that releases a game in this state, releases a couple of mediocre patches that make the game worse for a lot of people, and then promise to fix things in the sequel indicates an interest in putting out a quality product instead of just a cash grab.

Last edited by CaptainDoggles; 09-20-2012 at 01:38 AM.
  #152  
Old 09-20-2012, 01:36 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by RickRuski View Post
BlackSix has replied to Luthiers post regarding his replies, the answer was that they had over 150 questions from two forums and this was going to take a little longer to give answers to.

Now where are the priorities to go?

1= get the patch ready for final release.

2= sort out over 150 questions to give answers to (probably many of which have already been answered before)
Hmmmm..............

Blacksix has done this and Luthier said that and the wizard of oz is a real person who i went for a pint with only today.

Bit of reality injection required around here methinks.
  #153  
Old 09-20-2012, 01:40 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by RickRuski View Post
BlackSix has replied to Luthiers post regarding his replies, the answer was that they had over 150 questions from two forums and this was going to take a little longer to give answers to.

Now where are the priorities to go?

1= get the patch ready for final release.

2= sort out over 150 questions to give answers to (probably many of which have already been answered before)
Well we know that BlackSix isn't a software developer. IIRC he's a mission designer, so he has nothing to do with how fast the patch comes out.

If Luthier is the project lead then that means he's not writing any code either.

Therefore, answering questions should not push back the patch release by any appreciable amount.
  #154  
Old 09-20-2012, 01:47 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by CaptainDoggles View Post
Patches don't make a game/company great: EA releases patches for their games all the time. Do you think EA is a good company? Is the latest Call of Duty a good game?

The answer to both is no: EA's sole interest is selling you next year's COD sequel. They only do as much work as is necessary to get people to buy the next game.

Do you seriously think this next final patch will magically fix CLOD? I sure don't. Don't worry though, because they'll address all the concerns in the 60$ sequel. How do we know the sequel won't be a complete failure like this game? How do we know they won't just continue to say nothing for weeks on end and then get angry when paying customers demand information on the product we paid for? Do we think this company will magically change and become the developer of our dreams after the legendary sequel comes out? I predict it'll be more of the same.
Okey Dokey. Well here's a thought. Cliffs of Dover is without doubt the number one combat flight simulator which is prepared for the future. Other sims work well now, play well now, but Cliffs of Dover is prepared for the future. It wasn't supposed to be released when it was, it was supposed to be released when the best of technology could cope, on very low settings. As the old game was.

Unfortunately for the reputation of the game, it was pushed out as being ready NOW. It wasn't ready now at all.

Give it time chaps, give it time.
  #155  
Old 09-20-2012, 01:54 AM
hiro hiro is offline
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They ( devs) don't owe us those answers to the questions. Shoot they don't even have to be courteous or keep us updated. But they are already giving us the courtesy.

Anyone seen seInfeld and the soup Nazi knows if they have a good product they can be rude and get Ppl in . The devs have the ww2 flight sim realm by the balls, until another golden age where multiple companies making great games comes or until another sim of this magnitude comes out.

What they do Owe us is a successor to il2 series and one that wilL surpass expectation . But it will be in their time and on their terms. And it seems that's what they are doing.

Sometimes life isn't exactly what we want, when we want, or the way we want it.

Just be thankful they are working on it and more games in the series.

Duke nuke fans got 10+ years and a working but fundamentally mediocore game. And the devs ain't bothering On improving it
  #156  
Old 09-20-2012, 02:13 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by ATAG_Dutch View Post
Okey Dokey. Well here's a thought. Cliffs of Dover is without doubt the number one combat flight simulator which is prepared for the future.
Being crap now does not mean it is well equipped for the future. There is a difference between an engine that is demanding on hardware, and one that is poorly written. One will work well on tomorrow's systems. The other will not.
  #157  
Old 09-20-2012, 02:17 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by hiro View Post
They ( devs) don't owe us those answers to the questions. Shoot they don't even have to be courteous or keep us updated. But they are already giving us the courtesy.

Anyone seen seInfeld and the soup Nazi knows if they have a good product they can be rude and get Ppl in . The devs have the ww2 flight sim realm by the balls, until another golden age where multiple companies making great games comes or until another sim of this magnitude comes out.

What they do Owe us is a successor to il2 series and one that wilL surpass expectation . But it will be in their time and on their terms. And it seems that's what they are doing.

Sometimes life isn't exactly what we want, when we want, or the way we want it.

Just be thankful they are working on it and more games in the series.

Duke nuke fans got 10+ years and a working but fundamentally mediocore game. And the devs ain't bothering On improving it
This attitude is the reason that we have to put up with the crap that so many game developers pull, like multiple-month delays between releasing a patch and releasing a list of what changes the patch made.

People are too willing to pay for mediocrity. You guys are all going to pre-order the sequel without knowing if it's any good or not, and you're going to keep enabling this company to behave poorly and release shoddy products.

Last edited by CaptainDoggles; 09-20-2012 at 02:20 AM.
  #158  
Old 09-20-2012, 02:46 AM
lonewulf lonewulf is offline
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I have no idea how many questions there are but if it's about 150 as has been suggested then reasonably speaking it's going to take at least a week of fairly solid effort to draft up the replies. As we all know, the answers to the questions (if and when they appear) are going to be analysed to death by the community. B/S and Luthier will be well aware of that. That being the case it's going to take multiple drafts (and several meetings I'd have thought) before they have a series of answers that are reasonably free of ambiguities yet sufficiently imprecise to allow for a bit of wiggle room. My guess would be this Friday at best or possibly next.
  #159  
Old 09-20-2012, 02:56 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by CaptainDoggles View Post
Being crap now does not mean it is well equipped for the future. There is a difference between an engine that is demanding on hardware, and one that is poorly written. One will work well on tomorrow's systems. The other will not.
Ah hah. And all of the people who post on this forum really know the difference do they?

I certainly bloody don't. Trouble is, far too many people who throw (ahem) faeces on this forum pretend they do do, but in reality know sweet F.A. (Fanny Adams in case I just broke a rule).

I saw this advert for a holiday in the Seychelles. It was really cheap. Certainly compared to a B&B in Bognor.....

Do you think i should book it? I mean, I've never been there before...............

Last edited by ATAG_Dutch; 09-20-2012 at 03:23 AM.
  #160  
Old 09-20-2012, 03:18 AM
David Hayward David Hayward is offline
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I can tell.
Unless you're on the dev team, you don't know any more than him.
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