Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #41  
Old 07-22-2008, 04:11 AM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by Rama View Post
Either you have correct object size accoring you narrow field of view allowed by the narrow window of the monitor OR you have peripheral vision and reduced size of objects.
that is not the point of the discussion here, and the hope is that if you are posting in this thread you are trying to participate in a meaningful manner in the topic under discussion.

the point is, for the average il2 user with a normal lcd pc monitor, and their FoV set correctly for their monitor size, they will NOT be able to spot in game objects (trucks, tanks, planes) at the same distances as you can spot them at in real life. in il2 your "spotting or tracking distance" is roughly 30% to what it is in real life.

try it for yourself, sit at a normal distance (say 60 or 50 cm) from your 22' lcd, set the il2 in-game FoV to the correct setting for you, then fly at 1500 meters over a map that has some single tanks or trucks place in a field, a small collum of trucks on a road, or a single aircraft placed on a grassy strip. you will NOT be able to spot them or track them.

then the next time you are in a real aircraft at about 1500 meters, look down if you can see a tractor in a field, cars/small-trucks on the road, or individual aircraft placed at an airfield. unless you have serious vision problems (because your eye sight is poor or because weather conditions are bad), you will be able to see them ! a simple solution for il2 would be to paint/color/shape the 2e and 3e LoD models so they stand out more when viewed against a background terrain.

the "climbing flight of hurricanes" at 1500 m below you in il2 is also impossible to spot in the normal view setting, so it is not SIMULATING what a real pilot could see in ww2, we are flying right now in a mini-bubble of situational awareness compared to the real experience in ww2.

yes in il2 you could use the 30 FoV zoom function to scan small sections of the ground or sky, but that is a snap view intended to be used for very brief moments to look at something in extra detail because it gives an artificial degree of magnification, we should not and can not rely on that view to fly in 100% of the time because it is such a disorienting tunnel vision view of a small section of the virtual sky we fly in !

Last edited by zapatista; 07-22-2008 at 05:31 AM.
Reply With Quote
  #42  
Old 07-22-2008, 11:43 AM
Rama Rama is offline
Approved Member
 
Join Date: Nov 2007
Posts: 138
Default

Quote:
Originally Posted by zapatista View Post
you have a high opinion in yourself
Tellin what you I in real life is "having a high opinion of myself"....
You like to fill your post with various insinuations, accusations and other irrelevant comments.
I stand on a clean conversation... please do the same...(or you will have the pleasure to have me not responding.... but maybe that's what you're searching....)

Quote:
to be able to use basic logic
There's nothing more logic than mathematic (geometry).

Instead of calculating the FOV for YOUR screen size and your eyes distance to the screen, you prefer to talk about dozen of stuff except of what's relevant...
In any case I proved that what your first answer "completely wrong, unless you are using a 14' monitor from the 1980's, use large magnification glasses the size of vodka glasses and are sitting with your nose touching the screen" IS completely wrong with a geometrical calculation.

Quote:
all you have just done is calculate what distance you need to sit from your 22' monitor so it is equivalent to a 30 FoV
Exactly.... and do the calculation yourself for your monitor size, and you will be surprised to see how close the result will be from the real distance fromt the eyes to the screen.

Quote:
and i dont believe you in that regard either, it is not normal for the average pc user to sit about 1 meter from a 22' monitor while gaming or using a flightsim, and you couldnt either read normal text in windows like that, and you are sitting to far from the screen to see normal detail in video and gfx images during other pc use
So you're calling me a liar.... I just measured it with a ruban meter... and the distance is 85cm (pretty close to 90, isn't it ? ).... and I have no problems at all with reading normal text in windows nor to see normal details during other PC use.
Maybe YOU should try to measure your eyes distance to the screen.... you'll probably be surprised....

Quote:
normal viewing distance from an lcd monitor .../... is about 50 or 60 cm
Supposing it's true (which I don't believe... 50 cm to a 22" is quite close and not very healthy for the eyes...), then according FOV would be 43° for 60 cm and 51° for 50 cm, both of them (45° and 50° in game) beiing zoomed FOV in IL2, "standard view" being 60° FOV.

Of course some may use these if they want... something the software can't guess for them (there's absolutly no way for the game software to know at which distance you like to sit from the screen....
What I know is that at a distance to the screen corresponding to a 30° FOV, I've no problem to spot planes/tanks/trucks on the field.... something which is much harder to do IRL than in the game.

Quote:
try it for yourself, sit at a normal distance (say 60 or 50 cm) from your 22' lcd, set the il2 in-game FoV to the correct setting for you, then fly at 1500 meters over a map that has some single tanks or trucks place in a field, a small collum of trucks on a road, or a single aircraft placed on a grassy strip. you will NOT be able to spot them or track them.
Allready did... no problems for me. Even at higher altitudes than 1500m (in game).

Quote:
then the next time you are in a real aircraft at about 1500 meters, look down if you can see a tractor in a field, cars/small-trucks on the road, or individual aircraft placed at an airfield
I allready answered this... and I invite you for a fligh on the area I usually fly over (on a sunny day). You will be the passenger, and so will have plenty of time to spot with your perfect vision whatever that may proove I'm wrong.... I'm living South-East France, in Toulouse... I even would be happy to accomodate you freely at my home during a few days (but you'll have to pay for your travel ticket from your living place to mine and back....)

Quote:
a simple solution for il2 would be to paint/color/shape the 2e and 3e LoD models so they stand out more when viewed against a background terrain
So painting the target... in red for them to be more visible....Mmmmm.... so nice and so immersive...
why not adding some icons and labels if you want to follow this way .
Reply With Quote
  #43  
Old 07-22-2008, 01:18 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

Actually the thread is about the fuel light in the cockpit.
Reply With Quote
  #44  
Old 07-22-2008, 01:35 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by JG52Uther View Post
Actually the thread is about the fuel light in the cockpit.
i'd say the OP disagrees with you

Quote:
Originally Posted by 99th_Flyby View Post
So, can we spot a climbing flight of Hurricanes at 1500 meters distance in IL2? How about SoW_BoB? Sorry I can't test this in IL2 at the moment. I'm using the wife's pc until I build a new rig. Maybe someone can make a track spotting (or not) a climbing flight of Hurricanes over the channel, and post it to Youtube? Typically, the perspective from the Emil would be "up-Sun" from the Hurricanes!
Flyby out
Reply With Quote
  #45  
Old 07-22-2008, 02:10 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

Quote:
Originally Posted by 99th_Flyby View Post
High over southern England, in the area of the London docks, you lead a flight of Emils, and see a climbing flight of Huricanes. Just as you're about to signal your flight to attack, suddenly a little red light comes on in your cockpit...
Sorry guys. Just want to know how much fuel the Emil has left when that little read light comes on. Perhaps more to the point, how many more minutes can the Emil stay in the air? I'm sure this question has been answered before, somewhere. But is it accurately modeled in SoW?
thanks,
Flyby out
First post
Reply With Quote
  #46  
Old 07-22-2008, 02:47 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by Rama View Post
Instead of calculating the FOV for YOUR screen size and your eyes distance to the screen, you prefer to talk about dozen of stuff except of what's relevant...
nope, i know exactly what my screen size and correct FoV is for my setup

the problem i have with what you are saying is that you are pretending there is a "special rama way" to use an lcd monitor, and there isnt. i have given you the detailed reason why monitors with various display technology have a correct viewing distance to use them, and you are pretending it doesnt apply to you.

Quote:
Originally Posted by Rama View Post
So you're calling me a liar.... I just measured it with a ruban meter... and the distance is 85cm (pretty close to 90, isn't it ? ).... and I have no problems at all with reading normal text in windows nor to see normal details during other PC use.
nope i dont believe anybody with a 22' lcd will sit at about 1 meter from it for normal day to day office use, and can still see text with normal font size settings and not produce eye strain, or that you will sit at that distance for gaming. if you do, then you are the odd one out, just dont try and tell me it is normal, cause it aint.

btw, there is now creep in your measurements, if you now tell me you are sitting at 85 cm then objects will have enlarged 5% or more from the 90+ cm you quoted before (because your foV is still 30 and you are sitting 5% closer to the screen).

what i think you are doing this just for the sake of arguing here and pretending visibility in il2 is correct, but in fact you have set your monitor at 30 FoV but then sit at 1/2 the "correct" 90 cm viewing distance for it, so objects magnify another 50% on top of their already increased size displayed at 30 FoV. with that you have then created a 4x magnification and are now trying to tell me you can see things in il2 like you do in real life.


Quote:
Originally Posted by Rama View Post
Supposing it's true (which I don't believe... 50 cm to a 22" is quite close and not very healthy for the eyes...), then according FOV would be 43° for 60 cm and 51° for 50 cm, both of them (45° and 50° in game) beiing zoomed FOV in IL2, "standard view" being 60° FOV.
not quite, the "normal" default view in il2 is 70 i believe, but the only thing that matters is that this normal view is only "normal" if you have a 30' lcd and sit at the correct viewing distance for that type of lcd display technology.

just try it for your monitor, sit at the correct 50 or 60 cm from it, set your FoV accordingly, and compare it to the visibility you would have in real life for objects seen at 1500 meters distance, the problem in il2 is very obvious.

you seem to think i made up the issue of "correct viewing distances" for various resolutions, screen sizes, and display technology. there is 100's of articles written on that topic, and the ballpark figures are very straightforward to understand for lcd's. for you to pretend it is normal to sit at about 1 meter from a 22' lcd pc monitor is..., well, odd.

Quote:
Originally Posted by Rama View Post
Of course some may use these if they want... something the software can't guess for them (there's absolutly no way for the game software to know at which distance you like to sit from the screen....
the game could know it if during original installation it asks you what size monitor you have and what resolution you use, some games already do that (but they ask it together with checking cpu power and ram, so they set the level of detail in game your pc can cope with). for il2/BoB it could then set the "correct" FoV as default, and you have 2 snap views for increased peripheral vision or zoom effects. after that users can still edit the options like they do for other settings to adjust it further to their personal liking.

Quote:
Originally Posted by Rama View Post
So painting the target... in red for them to be more visible....Mmmmm.... so nice and so immersive...
who said anything about painting objects in red ? all that is need is to make them either darker, lighter, or a bit more reflective for ex, i am sure some grafix artist could come up with some simple suggestions.

Last edited by zapatista; 07-22-2008 at 02:50 PM.
Reply With Quote
  #47  
Old 07-22-2008, 02:52 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

@JG52Uther

didn´t you know that one only quotes whats convenient for his cause????
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #48  
Old 07-22-2008, 02:54 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by JG52Uther View Post
First post
so you cant be bothered reading the actual thread, but will make multiple off topic posts in it to complain you dont like what the OP is discussing ?

Quote:
Originally Posted by 99th_Flyby View Post
So, can we spot a climbing flight of Hurricanes at 1500 meters distance in IL2? How about SoW_BoB? Sorry I can't test this in IL2 at the moment. I'm using the wife's pc until I build a new rig. Maybe someone can make a track spotting (or not) a climbing flight of Hurricanes over the channel, and post it to Youtube? Typically, the perspective from the Emil would be "up-Sun" from the Hurricanes!
Flyby out
Reply With Quote
  #49  
Old 07-22-2008, 03:13 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

I quoted the OPs first post on the first page.Its also the title of the thread.Twist it how you like.

Last edited by JG52Uther; 07-22-2008 at 10:08 PM.
Reply With Quote
  #50  
Old 07-22-2008, 04:26 PM
Rama Rama is offline
Approved Member
 
Join Date: Nov 2007
Posts: 138
Default

Quote:
Originally Posted by zapatista View Post
nope, i know exactly what my screen size and correct FoV is for my setup
Then I'm sorry for your eyes health...

Quote:
nope i dont believe .../...
The fact you don't believe don't make it less true.... as I invited you to verify your saying IRL (offering you free accomodation and the flight), you may also verify with your own meter the distance from my eyes to the screen on my PC setting.

Quote:
btw, there is now creep in your measurements, if you now tell me you are sitting at 85 cm then objects will have enlarged 5% or more from the 90+ cm you quoted before (because your foV is still 30 and you are sitting 5% closer to the screen).
funny....
Who do you say is doing this "just for the sake of arguing" ???

Anyway... you have a formal invitation so you can confront both IRL and in the game your sayings to mine... it's just up to you...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.