![]() |
#3
|
||||
|
||||
![]()
thx for the answer....
well, if i overlay a cutsom airfield, over the hardcoded one, i can produce one spawnpoint with the path to the runway....but only one path.so if i have a group of 3planes spawning, then 1plane will spawn at my custom spawnpoint,and even follows the path to the runway(ignoring the hardcoded airfield and points), but the other two planes, will spawn at the edge of the airfield(diameter), and once their engines are started, they will beam to the runway.... my problem is only, that i dont know how, or whether its possible, to produce more than one spawnpoint/taxi-path... if i have the first path selected, and hit paste, then another point will be added to this first path,....so for example its then point3... if i unselect my first path, and try to paste a second independent path, it will paste a whole new airfield..... i cant believe that its not possible to produce more than one path.... Last edited by David198502; 08-07-2012 at 07:09 AM. |
|
|