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#71
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Ops
![]() Fanboy i meant or whatever u want......!!! Nothing new anyway,always the same music Cheers!! |
#72
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Do appreciate the communication...
What was the last word on AA or was there any word?....Been so long I can't remember.... After reading thru most of the replies and shaking my head at some.....curious about the avg. age of some in here .... And understand some should be playing Angry Birds instead....I mean really.... Last edited by MegOhm; 07-27-2012 at 01:43 PM. |
#73
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Lather...rinse..repeat. Nothing new here really, a game released almost a year and a half ago, and still so many issues. My favorite is the crashes excuse.."we have hundreds of thousands of lines of code here...something is just broke." Really? That's an answer? You've had till the cows come home to try to fix it, along with everything else..and still..the solution is just around the corner..three or four days away, and almostttt done.
Yet..here we sit, with the same old excuses which have worn thin, and fans lining up to say "wow..thanks for all this "new" news, which is nothing more than old news. I'm amazed with all those thousands of lines of codes they apparently didn't experience any crashes prior to release..only after, and that they had no FPS problems before we purchased the finished product. I suspect a gremlin was introduced after the release of the game, it's not the developers fault. Last edited by priller26; 07-26-2012 at 07:11 PM. |
#74
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EXACTLY!!!!! Additionally, showing us screenshots of some add on that may be released in a year or two is hardly exciting, Im interested in THIS game, and not what may come down the pipe. All I see are shots of different colored planes flying over different colored landscapes which apparently will have the same crash/stutter/fps issues that this game has unless its all fixed, which, at this point, is not looking so good. You can dress up the landscape all you want, it doesn't change the fundamentals, which is we still have a game which is quite flawed, and we supposed to be impressed by the new "fall" trees. If the nice autumn trees shimmer and stutter like the old ones, whats the point? same circus, different clowns. |
#75
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Interestingly enough, the same can be said for your post...
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#76
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Hey beancounters and investors, wadda think?
cost of production = $8,000,000 lines of code = 100,000 That figures to be $80/line of code. And of course, more than 1 year after release and still a junk. Maybe somebody needs to be fired. |
#77
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Funny you should mention that as the original people who built CloD are long gone... next...
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#78
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So, the job is done. Clod has been "built". Luthier, not part of original team. Ok, thanks for the information. I was not aware.
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#79
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We are currently going thru a rebuild of the graphics engine, and soooo sorry, I should have said most of the original people have left... but dont let me interrupt your crying, by all means... cry away.
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#80
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No, really I see it as a wounded animal. Put the thing out of it's misery and move on. For $80 per line of code, your programmers had better be able to deliver hefty profit margins to the investors and not put the company's reputation and prestige in the dumpster a year and half after release of highly anticipated game that ends up being half baked. The guy in charge gets the donald trump in the real world. |
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