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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Pay £100 for a fixed COD (ROF style)
Yes! 58 50.00%
No way! 58 50.00%
Voters: 116. You may not vote on this poll

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  #1  
Old 07-16-2012, 10:55 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by furbs View Post
I was using ROF as a example because its the only CFS i know that uses that model.
and thats exactly the reason it is so pointless

suggesting anything should be copied from the RoF approach is like your saying that in order to cure the patient you want to invite the anti christ to spread pox and pestilence, and after years of suffering and devastating the population nationwide you then let him devour their soul and place it into the fires of hell for the rest of eternity

so no, not a good idea !

having a paid beta program like DCS on the other hand would be a valid option
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Last edited by zapatista; 07-16-2012 at 01:36 PM.
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Old 07-16-2012, 11:21 AM
simast simast is offline
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so no, not a good idea !

having a paid beta program like DCS on the other hand would be a valid option
DCS is adopting pretty much the same model as RoF. See their new DCS: World package. In the future all DCS content (third party or not) will be released as a DLC for a single product.
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Old 07-16-2012, 01:45 PM
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zapatista zapatista is offline
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Originally Posted by simast View Post
DCS is adopting pretty much the same model as RoF. See their new DCS: World package. In the future all DCS content (third party or not) will be released as a DLC for a single product.
wrong

the DCS model doesnt have anything to do with the RoF model, which is evil and destructive to all things flightsim we hold precious. it was dreamt up by teflon suit clad shysters as their vision of the american dream, so they siphon money and get rich while the rest of the universe goes to hell as a direct consequence of what they create

what you are mistakenly referring to, is that DCS has now created their battlefield simulator interface, which is a project in its own right, and has taken significant resources from them to create (in man hrs and $). as such, to the best of my current knowledge, it is fair enough to provide that as a separate product (which customers of their other sim producs can still use, but cant "control" and have the direct use of to configure and manipulate)

their paid beta program is also a success, and would have avoided the storm of -ve publicity CoD generated on release (and something people like tree-uk never had the IQ power to comprehend), it was either the broken beta we got (and yes, was sold to us as a completed game, and that was the mistake) or NOTHING. having, and tolerating still, the perpetual clique of selfish whiners hasnt created ANYTHING positive to improve the outcome, if anything it has worsened our problem.
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Old 07-16-2012, 11:44 AM
Seeker Seeker is offline
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Furbs, you missed the salient point:

Would I pay £100 for a WWII Sim that lived up to Clod's declared design goals? Hell yes!

Would I give this company any more money for any thing at all? Hell No!
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Old 07-16-2012, 12:01 PM
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JG52Krupi JG52Krupi is offline
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@simast

Yes the current il2 model is suicide... I mean its totally untested and is following on from 1946 which was successful!!! Looks like someone is in denial...
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Old 07-16-2012, 12:43 PM
arthursmedley arthursmedley is offline
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Quote:
Originally Posted by Seeker View Post
Furbs, you missed the salient point:

Would I pay £100 for a WWII Sim that lived up to Clod's declared design goals? Hell yes!

Would I give this company any more money for any thing at all? Hell No!
This, for the purposes of CLoD, is surely the salient point. I pre-ordered RoF's channel map and 'planes because I have confidence in 777 Studios. I have confidence in the RoF business model because they communicate with their community and of course, they deliver. I even know that the channel map is in early alpha testing and is looking good. I know this because the owner of 777 Studios took time off from his honeymoon to post on the RoF forums!

Is RoF's business model the way to go? I don't know, no one does but it seems to provide a constant revenue stream to a small studio producing a very complex but very niche product. Maddox Games is also a small studio also producing a complex, niche product but must still pay it's way. Is a game that takes five to six years to produce and sells a relatively small amount of copies for 50-60 bucks a go still a viable business model? Perhaps we're about to find out.
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